Hi guys
Thank you for keeping your chart updated, it's useful for me and I'm sure for many other people too.
I don't understand your reasoning for putting the GTX 1060 one tier above the RX 480. Please could you explain it to me? Based on benchmark evidence from your 1060 review
http://www.tomshardware.com/reviews/nvidia-geforce-gtx-1060-pascal,4679-3.html as well as other reviews on the web (because you guys didn't include a Vulkan API in your benchmarks like, saaaaayyyyyy... Doom) I disagree. I would put them on the same tier.
If I had to only focus on DX11, I'd put the 1060 on a tier above the 480.
If I had to only focus on DX12 and Vulkan, I'd put the 480 on a tier above the 1060.
If I had to only focus on all three, I think that the same tier is fair.
In case any readers are looking for a Doom benchmark and
somehow hasn't read one yet, go to [H]ardOCP:
http://www.hardocp.com/article/2016/07/19/nvidia_geforce_gtx_1060_founders_edition_review/4
I'm pointing you to that site specifically because they seem, to me, to be a site that's biased towards Nvidia, but they do have the integrity to be fair and honest when the evidence demonstrates the opposite, as it is in this case.
@Toms team regarding Doom:
On
19 July 2016 Igor said that you guys were waiting on id to release a patch to enable Vulkan async compute on Nvidia hardware.
On
23 July 2016 Jason Leavey posted that Vulkan is now supported on AMD and Nvidia hardware with the appropriate drivers - it's just that async compute isn't supported on Nvidia hardware yet but there'll be an update "soon," just as Igor said.
That was over a month ago. Has id given any evidence that the patch is coming "soon?" Any date estimate whatsoever, perhaps? Is it ever coming out? Please add the Doom Vulkan benchmarks.