Diablo 3: Auction House Does Cash, More

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Battle.net's upgrades are awesome... You can still play "LAN style" on SC2 it's called custom game or make a team and do quick matches. No one buy's these games to play vrs a computer; that gets old quick. As for the other implementations in D3 (loot dropping for each person instead of fighting for it, AH with real cash, etc) will alleviate baal bot style runs in which you are forced to never get any good drops. I for one will be buying D3
 
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i like building levels and makeing mods thats the fun part of it but some people dont have an always on connection or any if that it seems like there singeling people out but thats what our govornment dose now
 

amk-aka-Phantom

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Battle.net's upgrades are awesome... You can still play "LAN style" on SC2 it's called custom game or make a team and do quick matches.

I don't want that. I want to bring my laptop to my friend's house and join the LAN party. I had that option in WC3 and I don't see why I shouldn't have it in SC2.
 

dragonsqrrl

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[citation][nom]bak0n[/nom]I haven't bought SC2 just for that reason. I won't be buying Diablo 3 for the same. Not for the mods reason, but the lack of offline where I can play in on a laptop where I don't have a net connection.[/citation]
You don't need a constant connection to play the single player campaign in SC2.

But to be entirely honest with you, if you actually do consider buying SC2 based on this new information, you probably won't be hurting to constantly replay the single player campaign every time your laptop lacks an online connection. The bulk of the interest in SC2 is in the online multiplayer experience, and I think this is something that pretty much anyone who actually owns SC2 realizes. If I'm without a connection, there's really just no reason for me to play SC2.
 

anti-painkilla

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[citation][nom]whysobluepandabear[/nom]I hate how everything in this world is about money. All of this is about profits, profits, profits. I'm sick of it. It's such a bleak outlook.[/citation]

That really is the bottom line for companies, and always has been. But they get away with it now. It seems that as soon as a company gets large and does an IPO, they need to do what is best for the shareholders, which is profit, not create a brand name with amazing products and great customer service.

The problem is enough people will continue to buy things that they don't agree with, rather than hold off and wait until the company listens to the customers.
 

dragonsqrrl

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[citation][nom]amk-aka-phantom[/nom]I don't want that. I want to bring my laptop to my friend's house and join the LAN party. I had that option in WC3 and I don't see why I shouldn't have it in SC2.[/citation]
It effectively gives the same experience, so I'm still little lost as to why this is such a huge problem with you. Is it an issue with your internet access or bandwidth?
 

amk-aka-Phantom

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It effectively gives the same experience, so I'm still little lost as to why this is such a huge problem with you. Is it an issue with your internet access or bandwidth?

Both. Some of my friends don't have Internet (imagine that!) and the ISPs here suck. Besides, I don't see why I should connect to the Internet instead of LAN. I don't know how I can make it any clearer: I DON'T WANT TO CONNECT TO THE INTERNET FOR GAMING.
 

bildo123

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Are people really crying about a tiny fee on an OPTIONAL feature within the auction house? You can still use traditional trading/auctioning with in game gold. Do you have any idea of the type of hardware and the type of database to be involved in actually holding all that data? How about the DBAs that need to manage it? Ya, even with that all considered they're coming out on top, but since when is a business making money greedy?
 

amk-aka-Phantom

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Are people really crying about a tiny fee on an OPTIONAL feature within the auction house?

No, people are crying about a stupid excuse for introducing DRM in this game.

You guys really want this to turn into second WoW? Auction house? What's next, monthly subscription fee? ;)
 
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Self fulfilling prophesy: Ever-more burdensome DRM procedures put in place to combat piracy, ever-more reasons for people to download pirated versions without the DRM.
 

shylor

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[citation][nom]amk-aka-phantom[/nom]No, people are crying about a stupid excuse for introducing DRM in this game.You guys really want this to turn into second WoW? Auction house? What's next, monthly subscription fee?[/citation]

I did not know there was a subscription on StarCraft 2... oh wait there is not one. The "online" thing has some nice features attached to it. All you people QQ'ing about this seem like you just want to steal it, or you want bots climbing over very wall of the game. Everything a bot is banned the botter has to spend $60 to get a new copy... that adds up.
 

shiboe

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Wow, reading the comments I feel out of place for actually being happy about these pushes.

Piracy is stealing, and it shouldn't be surprising that the market is taking steps to protect itself. I'm not saying I haven't pirated either, but I'm not blind to the point that you are depriving persons compensation for there work. I just happen to find it easier to justify, when the one's deprived are large nameless third parties (RIAA). With a game though? Come on, it's not like the entire planet isn't saturated with online access.

Get a grip and pay for your entertainment. Or don't and be a tantrum throwing criminal. It's still not like other crimes where you have any real chance of being caught, but at least it's being made harder to commit.

As far as the auction house, why is this not good in any way? Everyone should be aware by now that 3rd party auctions WILL spring up for these games. So if you support slave-like labor in some 3rd world country toiling endlessly to scrape a living so you can buy a purple sword from a source that may or may not even be legitimate, go find something else. If you want an easy way to pay money for the sword to another player who came across it while playing, enjoy the new system!
 

ikyung

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[citation][nom]amk-aka-phantom[/nom]Both. Some of my friends don't have Internet (imagine that!) and the ISPs here suck. Besides, I don't see why I should connect to the Internet instead of LAN. I don't know how I can make it any clearer: I DON'T WANT TO CONNECT TO THE INTERNET FOR GAMING.[/citation]
Sorry for your situation. But, you are the minority in the gaming world and that is the hard truth. Companies who are expecting to sell over 5-10million copies of a game isn't going to cater to the 1-2% of people's complaints. I'm not trying to be a jerk, but that is just how it is. Just got to accept it.
 

shylor

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@shiboe thanks for the post. Now I also know I am not the only one thinking blizzard made some bold, yet good moves.

Here is a thought for people. If the market is US only (other then farmers) then someone with money buying something from someone playing could help move money to people that need it. This should not be taken as a job, but as a way to get some extra money. Maybe you might get a kid with little a gameboy that wanted it because you bought a sword of his father. This is not a store that only Blizzard makes money on, the players them self will get a chance to get some return.
 
I was really looking forward to D3; a game I thought would probably look great on my primary system, but would remain playable on the laptop I take when traveling. I can play a Steam game offline, so why not this? Until this DRM is either cracked or altered to allow single-player only (i.e. offline) characters, I will likely skip it.
 

dragonsqrrl

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[citation][nom]amk-aka-phantom[/nom]Both. Some of my friends don't have Internet (imagine that!) and the ISPs here suck. Besides, I don't see why I should connect to the Internet instead of LAN. I don't know how I can make it any clearer: I DON'T WANT TO CONNECT TO THE INTERNET FOR GAMING.[/citation]
Damn, sorry to hear that. That really does suck. But unfortunately your friends are in the great minority when it comes to potential SC2 players. Your non-DRM approach is also simply not possible. DRM has always existed in one form or another, and as times have progressed simply requiring a disk or an installed copy of a game no longer provides any sort of security for a large game developer. So I suppose Blizzard simply had to pick its poison, and they chose the method that would be least restrictive for the vast majority of players. I'm sorry if you feel you and your friends are getting the shaft (as games have progressed, someone always has), but this is the direction that tech is progressing in. This is why I prefer the method that Blizzard and Steam use, as oppose to others.
 

shylor

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If you were a fan of the game you are going to pay for it. If you have Dial-Up (which some do) then you will still be able to play. Once you sign-in your fine. It does not require a heavy connection like WoW.
 
The bottom line is PC's are not very attractive for game developers because of pirated software. If this stops or significantly reduces pirating enough that developers continue to give PC users attention, then I'm for it. Sadly, I wish we didn't have to compromise for these thieves, but sadly, some people feel entitled.
 

amk-aka-Phantom

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Come on, it's not like the entire planet isn't saturated with online access.

US is not the entire planet.

Damn, sorry to hear that. That really does suck. But unfortunately your friends are in the great minority when it comes to potential SC2 players. Your non-DRM approach is also simply not possible. DRM has always existed in one form or another, and as times have progressed simply requiring a disk or an installed copy of a game no longer provides any sort of security for a large game developer. So I suppose Blizzard simply had to pick its poison, and they chose the method that would be least restrictive for the vast majority of players. I'm sorry if you feel you and your friends are getting the shaft (as games have progressed, someone always has), but this is the direction that tech is progressing in. This is why I prefer the method that Blizzard and Steam use, as oppose to others.

lol, no worries... as I said, I don't like Diablo and after trying SC2 I understood I don't care whether it has LAN mode or not, it's boring for me as well.
 

alidan

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[citation][nom]Azn Cracker[/nom]i don't see the problem with DRM. If the game is going to be multiplayer based, then go for it! SC2 and Diablo 3 is meant to be played online.[/citation]

i never played diablo 1 or 2 online, and only set up a local lan for when friends or little brother wanted to play with me. i HATE multiplayer in that game, i love rouge likes but hate rouge like multiplayer.

[citation][nom]dragonsqrrl[/nom]...well you somehow managed to misspell Diablo so I guess that's no surprise. StarCraft II requires an online connection as well, and as you might imagine there were a LOT of people screaming and complaining prior to its launch about how restrictive and unreasonable it would be to play. It's turned out to be an absolute non-issue.In my opinion (actually owning and actively playing SC2) this is one of the least restrictive forms of DRM out there. Most people buy these games (SC & D2X) to play online anyway. I would certainly prefer this method over requiring a play disk, or limiting the number of installations, like other developers have done. This is 2011 not 1996, and I would think that anyone considering buying a game like this, even just for single player, would at least have a connection capable of accepting a login.[/citation]

yay, my intenet is fast, but kicks off randomly for hours at a time.

[citation][nom]sleepingdog[/nom]All of you like to whine, but you will buy the game and you know it, so it doesn't really bother you that much so just STFU.[/citation]

i wont... i love starcraft and didn't buy 2 either.

i have a game called elona, good enough for me, as i like it more than diablo.

[citation][nom]shiboe[/nom]Wow, reading the comments I feel out of place for actually being happy about these pushes. Piracy is stealing, and it shouldn't be surprising that the market is taking steps to protect itself. I'm not saying I haven't pirated either, but I'm not blind to the point that you are depriving persons compensation for there work. I just happen to find it easier to justify, when the one's deprived are large nameless third parties (RIAA). With a game though? Come on, it's not like the entire planet isn't saturated with online access. Get a grip and pay for your entertainment. Or don't and be a tantrum throwing criminal. It's still not like other crimes where you have any real chance of being caught, but at least it's being made harder to commit.As far as the auction house, why is this not good in any way? Everyone should be aware by now that 3rd party auctions WILL spring up for these games. So if you support slave-like labor in some 3rd world country toiling endlessly to scrape a living so you can buy a purple sword from a source that may or may not even be legitimate, go find something else. If you want an easy way to pay money for the sword to another player who came across it while playing, enjoy the new system![/citation]

good for you, you dont live in an area where the internet can cut out for hours at a time, randomly, or where it can lag enough to disconnect you form an mmo and come back up a few seconds later.

and im sorry to hear you never had a lan party... that must suck.

when piracy strips all the bulls*** drm (constant interent connection required) i cant think of it as a crime.

 

amk-aka-Phantom

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Heeeeeeeeere we go, THAT's the spirit! :D
 
[citation][nom]alidan[/nom] when piracy strips all the bulls*** drm (constant interent connection required) i cant think of it as a crime.[/citation]

Sadly, it's the piracy that created the need for this crap. Until thieves came about, games didn't have these restrictions. Now you are saying that it's ok to steal the game because of the games anti-stealing practices?

I guess it just shows how big a problem it is. The thieves don't even think they are stealing anymore. Not that I don't understand the frustration, it just seems too many people are ok with pirating for one reason or another. This is the reason we have these restrictions to begin with.
 

sykozis

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[citation][nom]shiboe[/nom]Wow, reading the comments I feel out of place for actually being happy about these pushes. Piracy is stealing, and it shouldn't be surprising that the market is taking steps to protect itself. I'm not saying I haven't pirated either, but I'm not blind to the point that you are depriving persons compensation for there work. I just happen to find it easier to justify, when the one's deprived are large nameless third parties (RIAA). With a game though? Come on, it's not like the entire planet isn't saturated with online access. Get a grip and pay for your entertainment. Or don't and be a tantrum throwing criminal. It's still not like other crimes where you have any real chance of being caught, but at least it's being made harder to commit.As far as the auction house, why is this not good in any way? Everyone should be aware by now that 3rd party auctions WILL spring up for these games. So if you support slave-like labor in some 3rd world country toiling endlessly to scrape a living so you can buy a purple sword from a source that may or may not even be legitimate, go find something else. If you want an easy way to pay money for the sword to another player who came across it while playing, enjoy the new system![/citation]
The problem here arises from the fact that people are more likely to list the item for real-world currency, than for in-game currency, which will prevent people like me from ever being able to buy it, while immediately reducing the value of the in-game currency to the same point it's at in WoW. Worthless. I refuse to use real-world currency to buy in-game items and since the in-game currency will be worthless, the general gaming experience will essentially be ruined from the start from a faulty in-game economy. WoW....sounds just like the real-world there.....lol
 
[citation][nom]sykozis[/nom]The problem here arises from the fact that people are more likely to list the item for real-world currency, than for in-game currency, which will prevent people like me from ever being able to buy it, while immediately reducing the value of the in-game currency to the same point it's at in WoW. Worthless. I refuse to use real-world currency to buy in-game items and since the in-game currency will be worthless, the general gaming experience will essentially be ruined from the start from a faulty in-game economy. WoW....sounds just like the real-world there.....lol[/citation]

While some of the most rare items could possible be hard to find on the gold currency, I have faith there will be enough people that will only use gold. I believe most people, like myself, who play these games prefer not to use real world cash.
 
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