Computer Games generally don't 'upscale' resolution like shitty consoles.
- There are some minor exceptions, most are 3rd party hacks to get console ports to run at something other than the 'craptastic' 1280x720 that they're sometimes hard-coded to load at.
When an OpenGL or Direct3D title loads at a given res on the PC that is the resolution it will use for rendering.
- The guy you spoke to is correct...
- A game engine is not 'made' for a singular resolution, game engines are software and are always over engineered by a large factor to avoid rendering artifacts, Z depth precision issues, etc.
If the 'id Tech 4 engine' can support 16:9 and 16:10 aspect ratio's with two lines of a config file edit then
I wouldn't be surprised if it supports up to 6720 x 4200 within the engine without rendering artifacts on the PC.
- If you don't believe me then Google:
"The graphics workload is huge with those settings: At a resolution of 1,680 x 1,050 the card has to calculate with 6,720 x 4,200 - so this really is a worst-case scenario." "Geforce GTX 285 reviewed"
Also, have a look at:
http://en.wikipedia.org/wiki/Id_Tech_4
If an 'id software engine' loads at a given resolution that is the resolution it renders at, it does not 'upscale' using an intermediate pre/post-process effect.
The textures are a different matter, but the mipping/mipmapping and modern texture filtering techniques will still make them look natively better at any higher resolution (up to a point).
Heck, just take a look at the Quake 4 engine, or even Quake (1)!
I've got some Doom (v1.9, Shareware) screenshots at 1680x1050 below, with 8x FSAA and 16x Anisotropic filtering in OpenGL.
- Exactly the same textures and graphics resources from the original WAD file, just rendered in OpenGL with FSAA instead.
- The original game, with these exact same textures and graphics resources, was played at 320x200 in a 4:3 aspect ratio using not quite square 'pixels' back in 1993 on Intel 486's --- mostly with just 4MB of RAM.
Seriously worth checking out, since it was a December 1993 title:
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http://scottdbowen.id.au/games/doom/Doom_JPG.rar (size: 11.4 MB).
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Played at over 27.5x times the original games resolution!