Downgrading to 1.09 patch

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Hello Group

Can anybody please tell me the big difference between 1.10 and 1.09 for
runewords, charms and other drops.

The reason for this is I want to downgrade my D2 LOD to 1.09 which seems more
playable, and I only play in solo games anyway, but I am worried that i may not
get the same abblities as I can get in 1.10.

any other help would be very grateful

thanks

Ian
 
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you would lose synergies

IChar45459 wrote:
> Hello Group
>
> Can anybody please tell me the big difference between 1.10 and 1.09 for
> runewords, charms and other drops.
>
> The reason for this is I want to downgrade my D2 LOD to 1.09 which seems more
> playable, and I only play in solo games anyway, but I am worried that i may not
> get the same abblities as I can get in 1.10.
>
> any other help would be very grateful
>
> thanks
>
> Ian
 
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"IChar45459" <ichar45459@aol.com> wrote in message
news:20041214144621.06270.00001132@mb-m23.aol.com...
> Hello Group
>
> Can anybody please tell me the big difference between 1.10 and 1.09 for
> runewords, charms and other drops.
>
> The reason for this is I want to downgrade my D2 LOD to 1.09 which seems
> more
> playable, and I only play in solo games anyway, but I am worried that i
> may not
> get the same abblities as I can get in 1.10.
>
> any other help would be very grateful
>
> thanks
>
> Ian

I could be wrong, but I think that even if you can restore to 1.09, the next
time you connect to b-net it will auto upgrade to 1.10
 
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On 14 Dec 2004 19:46:21 GMT, ichar45459@aol.com (IChar45459) wrote:

>Hello Group
>
>Can anybody please tell me the big difference between 1.10 and 1.09 for
>runewords, charms and other drops.
>
>The reason for this is I want to downgrade my D2 LOD to 1.09 which seems more
>playable, and I only play in solo games anyway,

This means "single player" and not Battlenet-Realms, right?
Otherwise you won't stay at 1.09 for long ;-)

>
>but I am worried that i may not
>get the same abblities as I can get in 1.10.
>
>any other help would be very grateful
>
>thanks
>
>Ian

Along with whatever anyone else offers, you will have to start from
scratch because characters are not backward compatible.

Also, many items got new/different stats with the 1.10 patch.

HTH

....
 
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> Can anybody please tell me the big difference between 1.10 and 1.09 for
> runewords, charms and other drops.

You will lose all synergies and all new uniques, runewords and such

> The reason for this is I want to downgrade my D2 LOD to 1.09 which seems
more
> playable, and I only play in solo games anyway, but I am worried that i
may not
> get the same abblities as I can get in 1.10.

There is a mod for 1.10, which keeps the new features of 1.10, while
adjusting the difficulty to be more like 1.09. I've forgotten the name
though :(
 

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"Dirk Dreidoppel" <dirk.dreidoppel@deadspam.com> wrote in message
news:cppbp6$bnr$04$1@news.t-online.com...
> > Can anybody please tell me the big difference between 1.10 and 1.09 for
> > runewords, charms and other drops.
>
> You will lose all synergies and all new uniques, runewords and such
>
> > The reason for this is I want to downgrade my D2 LOD to 1.09 which seems
> more
> > playable, and I only play in solo games anyway, but I am worried that i
> may not
> > get the same abblities as I can get in 1.10.
>
> There is a mod for 1.10, which keeps the new features of 1.10, while
> adjusting the difficulty to be more like 1.09. I've forgotten the name
> though :(
>
>
wow, i'd like that!

p
 
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"Dirk Dreidoppel" <dirk.dreidoppel@deadspam.com> wrote in news:cprrid$34j
$01$1@news.t-online.com:

>> > There is a mod for 1.10, which keeps the new features of 1.10, while
>> > adjusting the difficulty to be more like 1.09. I've forgotten the name
>> > though :(
>> >
>> >
>> wow, i'd like that!
>
> Well, I've done a little digging and found it again.
> http://www.lurkerlounge.com/forums/index.php?showtopic=3418
>
>
>


Wow -- interesting. Has anybody associated with this group actually played
this mod? How does one install a mod such as this without wiping out the
1.10 forever on your drive?

Thanks!

Swami
 
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"Dirk Dreidoppel" <dirk.dreidoppel@deadspam.com> wrote in message
news:cppbp6$bnr$04$1@news.t-online.com...
> > Can anybody please tell me the big difference between 1.10 and 1.09 for
> > runewords, charms and other drops.
>
> You will lose all synergies and all new uniques, runewords and such
>
> > The reason for this is I want to downgrade my D2 LOD to 1.09 which seems
> more
> > playable, and I only play in solo games anyway, but I am worried that i
> may not
> > get the same abblities as I can get in 1.10.
>
> There is a mod for 1.10, which keeps the new features of 1.10, while
> adjusting the difficulty to be more like 1.09. I've forgotten the name
> though :(

If us noobs can play chars all the way to pat/matriach, why do the long time
players think that 1.10 is too hard? Personally I think it just about right.
The game has to be a challenge or you may as well just use a char editor and
item database to make an instant godly char.

Either it is too easy due to the new runewords and such or it is too hard. I
must be the only one that actually likes 1.10.
 
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john graesser wrote:
> "Dirk Dreidoppel" <dirk.dreidoppel@deadspam.com> wrote in message
> news:cppbp6$bnr$04$1@news.t-online.com...
>
>>>Can anybody please tell me the big difference between 1.10 and 1.09 for
>>>runewords, charms and other drops.
>>
>>You will lose all synergies and all new uniques, runewords and such
>>
>>
>>>The reason for this is I want to downgrade my D2 LOD to 1.09 which seems
>>
>>more
>>
>>>playable, and I only play in solo games anyway, but I am worried that i
>>
>>may not
>>
>>>get the same abblities as I can get in 1.10.
>>
>>There is a mod for 1.10, which keeps the new features of 1.10, while
>>adjusting the difficulty to be more like 1.09. I've forgotten the name
>>though :(
>
>
> If us noobs can play chars all the way to pat/matriach, why do the long time
> players think that 1.10 is too hard? Personally I think it just about right.
> The game has to be a challenge or you may as well just use a char editor and
> item database to make an instant godly char.
>
> Either it is too easy due to the new runewords and such or it is too hard. I
> must be the only one that actually likes 1.10.
>
>
No dear, you're not. I'm enjoying it as well. Only thing, I'm still in
the figuring out phase - figuring out what it all is and does for what
and for whom, whom gets what and how it works. Once I get that down,
I'll actually be able to 'PLAY' the game, lol. But, be assured, we're
not all on the "team" and some of us are in it just for the pure
enjoyment of the game, which is why Bliz created it in the first place.
 
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chainbreaker wrote:
> Michael Vondung wrote:
> > john graesser wrote:
>
> > No offense, but until you play a HC character solo to level 90, in
> > 1.09 or 1.10, without twinking or rushing, you shouldn't imply that
those
> > of us who have issues with 1.10 are somehow lazy and don't like a
>
> Non-twinked HC to level 90 guardian--hmm, 3 or maybe 4 in 1.09 and 2
in
> 1.10. But at this late stage I'd call 1.10 more "tedious" than
> "challenging". Of course, to a lot of people those words have close
to the
> same meaning, I suppose. That's what I think EQ2 was apt to become
after a
> time, too--"tedious", that is--now that I have something else to
compare it
> with.

I never felt anything tedious in hell... only challenging, because my
builds are rarely optimized. The tedious aspects to me now are all in
normal difficulty, until level 24, which includes most if not all of my
own favourite skills (meditation, holy shield, frenzy, BO, blizzard,
thunderstorm, energy shield, meteor, iron golem, decrepify, dragon
flight)

>
> > challenge. If I didn't like challenges, I'd have stayed in SC,
where
> > there is no risk involved. It isn't about challenge, it is about
fun.
> > How many people really play in hell difficulty in 1.10?
>
> Me, me!

+1

>
> Or I did. :)
>
> What 1.10 did, IMO was ruin the game's balance.

I still don't think so.

Maybe I'm a bad, bad player, but I don't see any change in the overall
balance as far as I'm concerned, except maybe pvp-wise, with the rise
of new one-hit cheesers(BS, smite, BH) and the fall of old recipes (GA,
Thunderstorm, Hydra).

Having started to play HC only during 1.10, All I can compare is 1.09
twinked SC vs 1.10 untwinked SC

And 1.10 untwinked is a bit harder, but the balance to my soloing
standards is still the same, with the hybridzon dominating every other
class as for overall killing speed, and the barbarian being a solid
second.

>
> What needed changing in 1.09 mostly was simply fixing the bugs and
maybe
> nerfing cows a bit, and perhaps adding a few new uniques and a
smattering of
> new runewords. That's it.

Synergies! they add so much diversity to this game it's not even funny!

basically it means going from max = 20 to max = 20, 40, 60, 80 or even
100 skill points, with your build falling somewhere in-between... I
like that.

>
> 1.10 plays more like a pretty decent mod, rather than the D2 I
enjoyed
> playing so much.

1.10 is actually a good PVM game. 1.09 was only interesting if you were
into duelling.

I stopped playing because of my giving up a cigarette addiction. The
two are tightly tied.
 
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john graesser wrote:

> If us noobs can play chars all the way to pat/matriach, why do the long time
> players think that 1.10 is too hard? Personally I think it just about right.

It's not that it's too hard, but that it's too tedious. Hell difficulty
is geared towards rich players who play one of the few cookie-cutter
builds, and it's also entertaining for well-coordinated parties. The
former means endless runs to get the equipment/runes you need, and is
not such a great solution for HC. HC characters eventually die, and if I
have to spend three months gathering equipment to be able to solo *all*
of hell (and don't skip half the areas), then that's not fun. As for
parties, well, there are hardly any public hell games in HC, since
Blizzard is unable or unwilling to fix the TPPK exploit. In the first
two or three weeks after a ladder restart, this is different, but after
that you won't find large parties to play with. Let alone good parties
where the lack of strategy of others doesn't get you in danger ... or
parties where people stay together, and don't rush from point A to B,
triggering monsters that the "followers" then have to deal with.

> The game has to be a challenge or you may as well just use a char editor and
> item database to make an instant godly char.

No offense, but until you play a HC character solo to level 90, in 1.09
or 1.10, without twinking or rushing, you shouldn't imply that those of
us who have issues with 1.10 are somehow lazy and don't like a
challenge. If I didn't like challenges, I'd have stayed in SC, where
there is no risk involved. It isn't about challenge, it is about fun.
How many people really play in hell difficulty in 1.10? By "really play"
I mean that they don't get to act 5 as fast as possible, and then hop
from "telebaal" to "telebaal" game, where they just stand in town until
a sorceress opens a portal in the throne room. Rise and repeat. If you
don't get in the next game, well, find another. That's not playing, and
that's certainly not challenging. People like *that*, and that is the
majority on the realms, should just edit a character, because the
journey matters little to them.

M.
 
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Michael Vondung wrote:
> john graesser wrote:

> No offense, but until you play a HC character solo to level 90, in
> 1.09 or 1.10, without twinking or rushing, you shouldn't imply that those
> of us who have issues with 1.10 are somehow lazy and don't like a

Non-twinked HC to level 90 guardian--hmm, 3 or maybe 4 in 1.09 and 2 in
1.10. But at this late stage I'd call 1.10 more "tedious" than
"challenging". Of course, to a lot of people those words have close to the
same meaning, I suppose. That's what I think EQ2 was apt to become after a
time, too--"tedious", that is--now that I have something else to compare it
with.

> challenge. If I didn't like challenges, I'd have stayed in SC, where
> there is no risk involved. It isn't about challenge, it is about fun.
> How many people really play in hell difficulty in 1.10?

Me, me!

Or I did. :)

What 1.10 did, IMO was ruin the game's balance.

What needed changing in 1.09 mostly was simply fixing the bugs and maybe
nerfing cows a bit, and perhaps adding a few new uniques and a smattering of
new runewords. That's it.

1.10 plays more like a pretty decent mod, rather than the D2 I enjoyed
playing so much.

--
chainbreaker

If you need to email, then chainbreaker (naturally) at comcast dot
net--that's "net" not "com"--should do it.
 

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>> What needed changing in 1.09 mostly was simply fixing the bugs and
>maybe
>> nerfing cows a bit, and perhaps adding a few new uniques and a
>smattering of
>> new runewords. That's it.
>
>Synergies! they add so much diversity to this game it's not even funny!
>
>basically it means going from max = 20 to max = 20, 40, 60, 80 or even
>100 skill points, with your build falling somewhere in-between... I
>like that.
>
>>
>> 1.10 plays more like a pretty decent mod, rather than the D2 I
>enjoyed
>> playing so much.
>
>1.10 is actually a good PVM game. 1.09 was only interesting if you were
>into duelling.
>
>I stopped playing because of my giving up a cigarette addiction. The
>two are tightly tied.
I'm a little confused on this "patch" and that doesn't take much. We
play offline only. We are in the Hell Level, and yes I know it's called
hell for a good reason. It's almost became no fun to play because of the
difficulty, getting killed way to often, and having to go back to town
all the time to get blood. Yes we are making progress, but like I said
it's almost no fun anymore. I think I'm level 86, but would have to
look.
Can this "patch" be used with the expansion set, and we did install the
1.10 update.
Thanks
 
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<snip>
>
> I'm a little confused on this "patch" and that doesn't take much. We
> play offline only. We are in the Hell Level, and yes I know it's called
> hell for a good reason. It's almost became no fun to play because of the
> difficulty, getting killed way to often, and having to go back to town
> all the time to get blood. Yes we are making progress, but like I said
> it's almost no fun anymore. I think I'm level 86, but would have to
> look.
> Can this "patch" be used with the expansion set, and we did install the
> 1.10 update.
> Thanks
>


If you want to play LOD without the 1.10 patch, I think there is a way
to revert back to 1.09, but I don t know how. The way I have done it
may be overkill, I uninstall and re-install the game. Then go to the
blizzard web site and download the 1.09 patch and install that. You
will of course have to start you char over since the 1.10 char cant play
in 1.09. Also be warned, if you connect to b-net though the game it
will auto-upgrade to 1.10