Scotteq
Splendid
siix, You are perfectly entitled to your opinions, and to be honest I don't care what they are and won't be bothered arguing about it. Suffice to say, if you don't like Vista then don't use it.
By way of correction to some of your statements:
DX10 is *not* a superset of DX9c. It is a completely different set of API's which have to be specifically programmed to. The two versions of Direct X are not directly compatible, and will not be "reverse-engineered". There was some effort to create a port for XP, but (1) the effort of translating the two consumes more resource than just running the software and (2) that project has been abandoned anyhow. So understand that this is NOT a patch~able item. Therefore, if you gave any of your money to that company selling patches for games, please be advised that you have been ripped off.
Instead, what is happening is that Vista includes a version of DX9 called 'Direct 3d 9Ex' - This is a modified API which uses the WDDM (Windows Display Driver Model) and allows Direct3D 9 applications to access some of the features available in Windows Vista such as cross-process shared surfaces, managed graphics memory, prioritization of resources, text anti-aliasing, advanced gamma functions, and device removal management.
As pointed out above - I suggest you return to your A+ certification classes.
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By way of correction to some of your statements:
DX10 is *not* a superset of DX9c. It is a completely different set of API's which have to be specifically programmed to. The two versions of Direct X are not directly compatible, and will not be "reverse-engineered". There was some effort to create a port for XP, but (1) the effort of translating the two consumes more resource than just running the software and (2) that project has been abandoned anyhow. So understand that this is NOT a patch~able item. Therefore, if you gave any of your money to that company selling patches for games, please be advised that you have been ripped off.
Instead, what is happening is that Vista includes a version of DX9 called 'Direct 3d 9Ex' - This is a modified API which uses the WDDM (Windows Display Driver Model) and allows Direct3D 9 applications to access some of the features available in Windows Vista such as cross-process shared surfaces, managed graphics memory, prioritization of resources, text anti-aliasing, advanced gamma functions, and device removal management.
As pointed out above - I suggest you return to your A+ certification classes.
{Message edited just to show that messages can be edited}