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Archived from groups: comp.sys.ibm.pc.games.action (More info?)
So, Project Snowblind is being hyped by Eidos and it is a budget title
for the PC, $10 less than the consoles. The trailers and gameplay
videos don't look all that good but what the hell, go out and get it.
The first thing is Crystal Dynamics must have one of the most
irritating opening logo splash scenes ever. It sounds like loud TV
static with some crackling and a big pop added in plus it is butt ugly.
The game comes on DVD, which seems like a plus but the install takes
forever, time enough to make a sandwich and eat it.
Start it up and the game looks like ass. It is hard to come down off
the graphical highs of Far Cry/Doom 3 /Half Life 2/Riddick and realize
that it will take game developers some time to get their programming up
to those standards, but this game looks like it is using 4 year old
graphics technology. Plus, the graphics somehow have no contrast,
almost like there is not enough definition or separation of colors, so
it is very hard to pick out the things that need to be picked out. It
isn't really the display settings, which by the way there isn't any
option for in-game, but just some way the game engine is displaying the
scenes, very muddy looking.
Well, get past that. Supposedly, this was going to be some kind of
expansion to the Deus Ex 2 story which should have been enough warning
right there. The story makes no sense, something about some renegade
general toppling the Hong Kong of 2065 with super soldiers and that
will cause global warfare and then the end of civilization with the,
you guessed it, Ultra Secret Project: Snowblind. Snowblind just ends up
being some supposedly global EMP system which will cause all toasters
to quit working so everybody on Earth will go back to the Stone Age.
OK, ass graphics, ass story. So, maybe there is some gameplay. Nope.
Even worse, the fricking thing CTDs at the worst times, usually when
taking over a turret gun. On top of that, it has checkpoint saves,
which isn't always a total killer, but there are no intermediate saves
from checkpoint to checkpoint, so if it CTDs, then you have to start
all over from your last save.
Well, no point in going on about the huge HUD that overlays the view
at different times without much rhyme or reason except to be a big
pulsating green ring right over the scene, strange breakdowns in
graphics quality during the cutscenes, incredibly low polygon
characters and props, the wildly unbelievable "realistic" character
shadows that look like pulsating square mosaics, the mushy controls,
and so on. Well, at least I learned a lesson. I will not be buying an
Eidos game from here without trying a demo and with a high probability
not even after that, unless they get their act together. The way things
look now though, is they have become the next Acclaim.
So, Project Snowblind is being hyped by Eidos and it is a budget title
for the PC, $10 less than the consoles. The trailers and gameplay
videos don't look all that good but what the hell, go out and get it.
The first thing is Crystal Dynamics must have one of the most
irritating opening logo splash scenes ever. It sounds like loud TV
static with some crackling and a big pop added in plus it is butt ugly.
The game comes on DVD, which seems like a plus but the install takes
forever, time enough to make a sandwich and eat it.
Start it up and the game looks like ass. It is hard to come down off
the graphical highs of Far Cry/Doom 3 /Half Life 2/Riddick and realize
that it will take game developers some time to get their programming up
to those standards, but this game looks like it is using 4 year old
graphics technology. Plus, the graphics somehow have no contrast,
almost like there is not enough definition or separation of colors, so
it is very hard to pick out the things that need to be picked out. It
isn't really the display settings, which by the way there isn't any
option for in-game, but just some way the game engine is displaying the
scenes, very muddy looking.
Well, get past that. Supposedly, this was going to be some kind of
expansion to the Deus Ex 2 story which should have been enough warning
right there. The story makes no sense, something about some renegade
general toppling the Hong Kong of 2065 with super soldiers and that
will cause global warfare and then the end of civilization with the,
you guessed it, Ultra Secret Project: Snowblind. Snowblind just ends up
being some supposedly global EMP system which will cause all toasters
to quit working so everybody on Earth will go back to the Stone Age.
OK, ass graphics, ass story. So, maybe there is some gameplay. Nope.
Even worse, the fricking thing CTDs at the worst times, usually when
taking over a turret gun. On top of that, it has checkpoint saves,
which isn't always a total killer, but there are no intermediate saves
from checkpoint to checkpoint, so if it CTDs, then you have to start
all over from your last save.
Well, no point in going on about the huge HUD that overlays the view
at different times without much rhyme or reason except to be a big
pulsating green ring right over the scene, strange breakdowns in
graphics quality during the cutscenes, incredibly low polygon
characters and props, the wildly unbelievable "realistic" character
shadows that look like pulsating square mosaics, the mushy controls,
and so on. Well, at least I learned a lesson. I will not be buying an
Eidos game from here without trying a demo and with a high probability
not even after that, unless they get their act together. The way things
look now though, is they have become the next Acclaim.