G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

I like the look of the changes to food and drink i.e. dying doesn't reset
them. Also the toning down of certain zones sounds great, particularly as i
hope to betray freeport and the run will be fractionally easier, should this
go live.
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

>I like the look of the changes to food and drink i.e. dying doesn't
reset
>them. Also the toning down of certain zones sounds great, particularly
as i
>hope to betray freeport and the run will be fractionally easier,
should this
>go live.

Like Thundering Stepps? I really like Antonica but can't get into TS.
Seems a big step up too many agro mobs and the solo mobs are
inter-mixed with heroic mobs making it very difficult.

Not losing food and drink will make be make the 4 hour plus ones. I
hate making them knowing you could die and lose them after about 10
mins or so of use.
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

On 2005-04-04, BombayMix <bombaymix@altavista.co.uk> wrote:
>>I like the look of the changes to food and drink i.e. dying doesn't
> reset
>>them. Also the toning down of certain zones sounds great, particularly
> as i
>>hope to betray freeport and the run will be fractionally easier,
> should this
>>go live.
>
> Like Thundering Stepps? I really like Antonica but can't get into TS.
> Seems a big step up too many agro mobs and the solo mobs are
> inter-mixed with heroic mobs making it very difficult.

I ran from Freeport to Qeynos alone at level 8. The game is already
easy.

I even got aggro in nektulos and simply outran it. Nobody would
give my budding tank a group though ;( bastards.

> Not losing food and drink will make be make the 4 hour plus ones. I
> hate making them knowing you could die and lose them after about 10
> mins or so of use.

Yeah, this is a good good change - a lot of what they've done recently
seems to be aimed at making tradeskill products more desirable.

M
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"BombayMix" <bombaymix@altavista.co.uk> wrote in
news:1112608338.379277.279090@l41g2000cwc.googlegroups.com:

>>I like the look of the changes to food and drink i.e. dying doesn't
>>reset them. Also the toning down of certain zones sounds great,
>>particularly as i hope to betray freeport and the run will be
>>fractionally easier, should this go live.
>
> Like Thundering Stepps? I really like Antonica but can't get into TS.
> Seems a big step up too many agro mobs and the solo mobs are
> inter-mixed with heroic mobs making it very difficult.
>
> Not losing food and drink will make be make the 4 hour plus ones. I
> hate making them knowing you could die and lose them after about 10
> mins or so of use.
>

When they did the big change to make soloing better, TS got much worse as
far as being able to run around in the zone. It used to be fairly safe,
so long as you avoided the agro mobs. Now, many more mobs are agro, and
lots of solo mobs were added to the zone.

--
On Erollisi Marr in <Sanctuary of Marr>
Ancient Graeme Faelban, Barbarian Soothsayer of 70 seasons

On Steamfont in <Insanity Plea>
Graeme, 28 Dwarven Mystic, 24 Sage
Aviv, 15 Gnome Brawler, 30 Provisioner
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

Shadow wrote:
> I like the look of the changes to food and drink i.e. dying doesn't reset
> them. Also the toning down of certain zones sounds great, particularly as i
> hope to betray freeport and the run will be fractionally easier, should this
> go live.
>
>


I'm also hearing from some players that the 'Incredible Disappearing
Chat Window' bug has finally been fixed, though seeing just how varied
this bug has been from player to player, I'd take this information with
a pinch of salt.

--
Michael Greenhalgh
---
www.tripleb.co.uk | Weblog
www.loonygooncircus.com | {LgC} Clan Site
www.suta.co.uk | Swansea University Tactical Airsoft Society
---
MMORPGs
EverQuest:
Miglok | Half-Elf Ranger | Venril Sathir

EverQuest 2:
Miglok | Half-Elf Predator | Lavastorm

City of Heroes:
Shadow Ranger | Mutation Scrapper | Virtue
---