Archived from groups: alt.games.everquest (
More info?)
"Richard Wingrove" <rich@privacy.net> wrote in message
> "Wolfie" <dbgbdwolf@gte.net> wrote in message
> > Fazza wrote:
> >
> > > I chose a scribe as a trade profession and am currently level 15. I
> > > was just browsing the scrolls for sale and see truckloads of people
> > > selling app3 scrolls for 3sp.
> > >
> > > How can they do this ? In order to scribe an app3 scroll I need to buy
> > > a maple quill which go for 5sp and a piece of caliun paper at 6sp.
> > > That's 11sp before you even take into account harvesting materials for
> > > the ink and time spent making the scrolls.
> > >
> > > You'd have to be charging 15-20sp before it became worthwhile, yet
> > > people are selling them for 3sp ?
> >
> > There is -- or was -- a feature/bug/exploit which allows a
> > tradeskill class to scribe the level 10 books for the other
> > classes. So you'd have the recipe for the maple quill and
> > caliun paper and could make them yourself. The books cost
> > 4s80c IIRC -- and a lot of people just traded for them (i.e.,
> > give someone a level 10 scholar for a level 10 craftsman,
> > etc.) or paid 10s for them. They'd have a harder time
> > making pristine items without the second tier buffs, of course,
> > but with secondary components it doesn't matter anyway.
> >
> > So you don't really *need* a mule (or another crafter) until
> > level 20 (unless the secondary component is level 11 or
> > higher.)
>
> SOE are planning on fixing that feature at some point, which may include
> removing those recipies from people who scribed the incorrect book. So
that way
> around it might work for a while, but I wouldn't count on being able to do
it
> long term.
I hope while they're at it they also put the recipes in the right books.
That's a major reason why people are doing this; the recipes are screwed up.
There's no reason in the world that Outfitters can make every piece of
ironmongery in the game *except* iron buckles and iron studs. Similarly,
why is it that Craftsmen make Burlap Patterns? I can understand and would
accept that an Outfitter would have to go to a Craftsman to get the paper
for the pattern, but the pattern itself should be made by the tailor (the
aspiring Outfitter). That's one of the things tailors do, they make
clothing patterns. They don't go kyoodling off to a cabinetmaker (or a
papermaker) for a finished pattern.
Now that I've specialized in Armoursmith, I'd expect to go to a Tailor to
get my patterns, no more making patterns for me. Similarly, I'd expect to
get my more advanced paddings from him. But why do I have to get studs from
an Alchemist or Jeweler (dunno which one will be making them)?
An Outfitter should go to Scholars for inks and stinks, and to Craftsmen for
woods and goods, and they should come to us for the rusty bits.