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An analogy is really just a "a comparison between two things, typically for the purpose of explanation or clarification". While the response was obviously intended as a suggestion, it's pretty hard to do that without first making such a comparison.
And while the older standard RAM doesn't in itself cause a bottleneck, it can certainly be part of what slows the process of the GPU getting the rendering data in a timely manner, thus contributing to the bottleneck.
It was first said when DDR4 came out that DDR3 was pretty close due to the higher timings on the new standard, but since then higher frequencies on DDR4 are plentiful and cheap. So we're now effectively comparing DDR3 to 3200 instead of 2133 or 2400, and then there's a clear difference. It may not be a huge difference, but a difference just the same. You won't see that kind of difference so much in FPS as smoothness, and that's because when the RAM and CPU work well together, the GPU is less likely to throttle down and wait for that rendering data, which can cause stutter.
i play on low settings , resolution is 1920 x 1080CPU bottleneck? Not enough ram?
Do some benchmarks.
What resolution are you running?
What settings?
How are your load temperatures looking?
What is the CPU usage when you experience these issues?
How much memory is used when Apex Legends is running?
GPU usage?
A fairly old CPU with a pretty beefy GPU, I can see that being a problem.