It seems like ever since starcraft, ai for strategy games has been going downhill. All a computer opponent ever seems to do in a skirmish is simply rush in units as soon as possible. If you beat their rush, you've basically won, because you know for a fact that there won't be anything left in their base to stop you. They "always" send everything they have and never leave(or build) any base defenses what so ever...
It's just pissing me off how predictable ai is getting.. someone needs to introduce a "random" ai on map load up. One game they may expand like a mofo, another they might bunker up, etc..
Are there ANY rts' out right now that don't follow this cookie cutter pattern? I'd love to try it. 😵
It's just pissing me off how predictable ai is getting.. someone needs to introduce a "random" ai on map load up. One game they may expand like a mofo, another they might bunker up, etc..
Are there ANY rts' out right now that don't follow this cookie cutter pattern? I'd love to try it. 😵