If your talking about writing down the features of a riva tnt, a radeon ddr, or something like that...
:lol: Ha Ha, ummh no. What I was thinking of working on was something more of a narrative value. Its really simple to download a bunch of PDF files for hundreds of different Graphic cards & then cut & paste the features tables into a single file. Getting something like that done would be easy, extremely easy. In fact I'm already assigned to do something like this. If someone wants to take the Features list project & work on that instead of me, I could devote more time to the "history" project (that is dependent on how extensive THGC as a whole desires this project to be. Now, I was thinking something "sort of" like telling a story (NOT like a fiction story BTW, a history story.). I would start back in the days of monochrome and explain what is was like using display technology back then & the limitations of the day. Slowly I would work my way up to the present. Basically the "story" I want to present is <b><font color=green>"The Evolution of PC Display Technology"</b></font color=green>
What's really going to be a chore is how I decide to organize this project because there's so many items I would want to discuss & so many possible ways to approach "history". Also, while I am willing to make this extensive, I cannot go back & include every benchmark of every card in every review of every reviewer. I would discuss performance, but that's not the whole point of such an article. To get some things off my chest, I am providing a list of items I want to discuss:
Display types:
Monochrome
CGA
VGA
SVGA
(ETC.)
Expansion slot types:
PCI
AGP
ISA
PCI-X
APIs:
Different Revisions of OpenGL
Different Revisions of DirectX
Good ole Glide of course
Types of Graphics Cards:
Integrated
Prior to Expansion card displays possibly
2D Only
3D Only add-in
2D/3D Combo
Admittedly, 3D Graphics chip Features As well:
MIP Mapping
Vertical Sync
Multitexturing
Hardware T&L
Vertex Shaders
Pixel Shaders
Full Scene Antialiasing
Ansiotropic Filtering
(Etc, the list is endless)
Other Items as well too of course
Such an article by no means can be done on a chip by chip basis. It has to be more broad & flexible in the basic levels of Division. So, what I'm going to have to decide on is dividing the my "chapters" into basic eras of development. How to divide the technology into eras won't really be a cut-&dry decision at that unfortunately. As you will see by my outline, I decided that dividing it all up by the "expansion slots" isn't the best option, even as basic of division as that seems at first. Heck, even PCI Graphics hasn't "officially" died as of yet, as much as I would have liked it to have have by now. Even PCI FX 5600 cards can be found, so there's just by far too much co-development that has existed expansion slot-wise.
In my next post, I will cut & paste my outline.
My OS features preemptive multitasking, a fully interactive command line, & support for 640K of RAM!