t is easy to see that the Radeon produces a better-looking picture. All the textures are sharp, without fuzziness or anything. To remind you, I selected the same graphics quality settings for both graphics cards: DirectX 11, Very High, 16x AF, AAA, Advanced DOF and Tessellation. Besides, I selected the High Quality texture filtering mode in the Catalyst and GeForce/ION driver (the Quality mode is selected by default). Perhaps this reduction of quality is the trick the GeForce GTX 480 resorts to in order to deliver a higher speed in Metro 2033? The game developer answered to our question promptly. Here is what Oles Shishkovtsov, 4A Games Chief Technical Officer said:
No, the observed difference in quality is not due to the performance of the graphics cards. Indeed, graphics cards from Nvidia and ATI render the scene differently in some antialiasing modes. We are trying to find a way to correct this issue. Again, this has nothing to do with speed.