Archived from groups: alt.games.morrowind (
More info?)
Peter Strempel wrote:
>> I'm assuming there is a particular NPC in a
>> particular location that my character needs to talk to.
>
>
> Right. There is some Bosmer in the "Kissing Wench" Inn who tries to
> pickpocket you (don't remember if you need to initiate dialog for this).
> The Kissing Wrench is on the main plaza, opposite of the mages guild.
> You have three options here, chose wisely. Two of the options can bring
> you into the Havish thieves guild, third option botches it completely
> (and no second chance). Should be obvious which option you should not
> select, though.
> Depending on which of the other two options you chose, the quest
> develops slightly different. Either that Bosmer gives you instructions
> (one option), or if he does not, check back with the Havish Fighters
> guild (the other option).
>
> Generally no bad idea to make an extra savegame before entering the
> Kissing Wrench, though you need to try really hard to spoil your chance
> to join the guild. However, the trouble is worth it, the Havish Thieves
> Guild quests are the best thieves quests I ever saw, and in my humble
> opinion better than the Havish main quest - but this doesn't mean I
> consider those bad, not at all.
>
>
I tried the first quest and gave up on the idea. I supposedly was given
3 hours to complete a task before the guards came. Less than a minute
after I snuck into the target area I was told my time was up. After a
number of tries I just wrote the quests off as a bad idea. I don't know
if some other quest I did screwed these up or if it was supposed to work
this way.
> > google was no help this time
🙁
>
> To google before posting is a good thing, but in this case rather try
> the file Havish_Hints_Quests.txt, which comes with the Havish download.
> I needed it for the second thieves quest, but that might rather prove my
> stupidity than the quests complexity.
>
>
> Peter