Healing at range

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Archived from groups: rec.games.frp.dnd (More info?)

In article <114lttk4jta3r9a@corp.supernews.com>,
David Serhienko <david.serhienko@ndsu.nodak.edu> wrote:
>Keith Davies wrote:
>> IMC I just did as I suggested above: Heartseeker weapon quality,
>> parallel to vorpal.
>
>What would you call a parallel ability for a Crushing weapon ala mace or
>club?

Bonecrusher? Headsmasher?
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
Archived from groups: rec.games.frp.dnd (More info?)

David Alex Lamb wrote:
> In article <114lttk4jta3r9a@corp.supernews.com>,
> David Serhienko <david.serhienko@ndsu.nodak.edu> wrote:
>
>>Keith Davies wrote:
>>
>>>IMC I just did as I suggested above: Heartseeker weapon quality,
>>>parallel to vorpal.
>>
>>What would you call a parallel ability for a Crushing weapon ala mace or
>>club?
>
>
> Bonecrusher? Headsmasher?

Bonesmasher? Headcrusher?

I like the 'bone' part best, I think. I think Bonecrusher is the best,
since that combines bones with the damage type, making it easy to
visualize what's going on.
 
Archived from groups: rec.games.frp.dnd (More info?)

David Serhienko <david.serhienko@ndsu.nodak.edu> wrote:
> Keith Davies wrote:
>> drow <drow@bin.sh> wrote:
>>
>>>Alien mind control rays made Keith Davies <keith.davies@kjdavies.org> write:
>>>
>>>>>ahh, i miss 3.0's identify spell. "well, yes, you identified the
>>>>>arrows as 'arrows of healing'. however, that was only the most
>>>>>basic ability of the item, 'vorpal' is clearly a greater ability."
>>>>
>>>>You can only put vorpal on edged/slashing weapons, not piercing.
>>>
>>>the sort of DM likely to put this upon his players is not likely to be
>>>dissuaded by that sort of thing. >:)
>>
>>
>> True enough.
>>
>> IMC I just did as I suggested above: Heartseeker weapon quality,
>> parallel to vorpal.
>
> What would you call a parallel ability for a Crushing weapon ala mace
> or club?

Crushing? Smashing? Skullbreaker?

My players typically don't care about blunt weapons, and are nowhere
near having a vorpal weapon. They'd *probably* just use 'vorpal' for
all three forms -- it's the same effect, after all.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
Archived from groups: rec.games.frp.dnd (More info?)

Keith Davies wrote:
> David Serhienko <david.serhienko@ndsu.nodak.edu> wrote:
>
>>Keith Davies wrote:
>>
>>>drow <drow@bin.sh> wrote:
>>>
>>>
>>>>Alien mind control rays made Keith Davies <keith.davies@kjdavies.org> write:
>>>>
>>>>
>>>>>>ahh, i miss 3.0's identify spell. "well, yes, you identified the
>>>>>>arrows as 'arrows of healing'. however, that was only the most
>>>>>>basic ability of the item, 'vorpal' is clearly a greater ability."
>>>>>
>>>>>You can only put vorpal on edged/slashing weapons, not piercing.
>>>>
>>>>the sort of DM likely to put this upon his players is not likely to be
>>>>dissuaded by that sort of thing. >:)
>>>
>>>
>>>True enough.
>>>
>>>IMC I just did as I suggested above: Heartseeker weapon quality,
>>>parallel to vorpal.
>>
>>What would you call a parallel ability for a Crushing weapon ala mace
>>or club?
>
>
> Crushing? Smashing? Skullbreaker?
>
> My players typically don't care about blunt weapons, and are nowhere
> near having a vorpal weapon. They'd *probably* just use 'vorpal' for
> all three forms -- it's the same effect, after all.

Players are boring that way =)
 
Archived from groups: rec.games.frp.dnd (More info?)

Keith Davies <keith.davies@kjdavies.org> wrote:
> http://groups.google.ca/groups?hl=en&lr=&frame=right&th=55bde796a74a6bc&seekm=10jmlom4jabj249%40corp.supernews.com#link1
>
> (fugly link, sorry) holds a discussion on a couple of feats I worked on.
> One of them makes touch spells close range spells instead.

Shorter links:
http://groups.google.ca/groups?th=55bde796a74a6bc
http://groups-beta.google.com/group/rec.games.frp.dnd/msg/ac3ad0e78e5d6925

Unfortunately, I don't know how to super-compress new Google Groups
links like I did with the old ones.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: rec.games.frp.dnd (More info?)

Bradd W. Szonye <bradd+news@szonye.com> wrote:
> Keith Davies <keith.davies@kjdavies.org> wrote:
>> http://groups.google.ca/groups?hl=en&lr=&frame=right&th=55bde796a74a6bc&seekm=10jmlom4jabj249%40corp.supernews.com#link1
>>
>> (fugly link, sorry) holds a discussion on a couple of feats I worked on.
>> One of them makes touch spells close range spells instead.
>
> Shorter links:
> http://groups.google.ca/groups?th=55bde796a74a6bc
> http://groups-beta.google.com/group/rec.games.frp.dnd/msg/ac3ad0e78e5d6925

Those should give just the individual messages, I wanted to show the
whole thread, to include the later discussion.

> Unfortunately, I don't know how to super-compress new Google Groups
> links like I did with the old ones.

They're 'making it easier to use'.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
Archived from groups: rec.games.frp.dnd (More info?)

U.P.:up <majelix@gehennom.net> wrote:
> Keith Davies<keith.davies@kjdavies.org> gave the game away:
> [Reach Spell]
>> I don't know that it's actually worth +2 levels.
>
> Not for cure spells, it's not. You can thank spells like Irresistible
> Dance and Harm for that extra level adjustment.

Even so, by the time you can cast those spells avoiding the AoO is
pretty trivial. At that level, though, being able to avoid the full
attack action response can be pretty important.

Cast on the Run is another way to avoid the full attack (and not draw
AoO) -- kind of harder to get as a wizard type, but quite possible by
the time you get those spells.

+2 still seems too expensive for what it does. I still think that +1 is
appropriate.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
Archived from groups: rec.games.frp.dnd (More info?)

Keith Davies <keith.davies@kjdavies.org> wrote:
> Bradd W. Szonye <bradd+news@szonye.com> wrote:
>> Keith Davies <keith.davies@kjdavies.org> wrote:
>>> http://groups.google.ca/groups?hl=en&lr=&frame=right&th=55bde796a74a6bc&seekm=10jmlom4jabj249%40corp.supernews.com#link1
>>>
>>> (fugly link, sorry) holds a discussion on a couple of feats I worked on.
>>> One of them makes touch spells close range spells instead.
>>
>> Shorter links:
>> http://groups.google.ca/groups?th=55bde796a74a6bc
>> http://groups-beta.google.com/group/rec.games.frp.dnd/msg/ac3ad0e78e5d6925
>
> Those should give just the individual messages, I wanted to show the
> whole thread, to include the later discussion.

The first one does give the whole thread; the second shows just the one
message, with a link to the thread at the top.

>> Unfortunately, I don't know how to super-compress new Google Groups
>> links like I did with the old ones.

> They're 'making it easier to use'.

Heh. I liked it best when the whole link was
http://google.com/groups?selm=[URLized message-ID]
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: rec.games.frp.dnd (More info?)

Bradd W. Szonye <bradd+news@szonye.com> wrote:
> Keith Davies <keith.davies@kjdavies.org> wrote:
>> Bradd W. Szonye <bradd+news@szonye.com> wrote:
>>> Keith Davies <keith.davies@kjdavies.org> wrote:
>>>> http://groups.google.ca/groups?hl=en&lr=&frame=right&th=55bde796a74a6bc&seekm=10jmlom4jabj249%40corp.supernews.com#link1
>>>>
>>>> (fugly link, sorry) holds a discussion on a couple of feats I worked on.
>>>> One of them makes touch spells close range spells instead.
>>>
>>> Shorter links:
>>> http://groups.google.ca/groups?th=55bde796a74a6bc
>>> http://groups-beta.google.com/group/rec.games.frp.dnd/msg/ac3ad0e78e5d6925
>>
>> Those should give just the individual messages, I wanted to show the
>> whole thread, to include the later discussion.
>
> The first one does give the whole thread; the second shows just the one
> message, with a link to the thread at the top.

Stupid big monitors. I could see the entire message, didn't even think
to scroll.

>>> Unfortunately, I don't know how to super-compress new Google Groups
>>> links like I did with the old ones.
>
>> They're 'making it easier to use'.
>
> Heh. I liked it best when the whole link was
> http://google.com/groups?selm=[URLized message-ID]

That's nice and simple. I think they don't expect people to be posting
the links.

Actually, it'd be pretty nice to see a 'short link'... say, display the
message-id as a URL. right-click, 'copy target URL', and move on... and
put the *shortest possible URL that will get there* as the link.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
Archived from groups: rec.games.frp.dnd (More info?)

Peter Knutsen <peter@sagatafl.invalid> wrote:
> Bradd W. Szonye wrote:
>> Shorter links:
>> http://groups.google.ca/groups?th=55bde796a74a6bc
>> http://groups-beta.google.com/group/rec.games.frp.dnd/msg/ac3ad0e78e5d6925
>>
>> Unfortunately, I don't know how to super-compress new Google Groups
>> links like I did with the old ones.

> What's wrong with TinyURL?

Unless you also cite the full URL, short-URL services introduce an
unnecessary single point of failure. Also, many of them make phishing-
type abuses possible.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: rec.games.frp.dnd (More info?)

Mouse wrote:
> On 30 Mar 2005 18:39:26 GMT, dalamb@qucis.queensu.ca (David Alex Lamb)
> raised a finger to the sky and proclaimed:
>>In article <1112184564.125812.289080@g14g2000cwa.googlegroups.com>,
>>Murf <rob_murfin@hotmail.com> wrote:
>>> [...] badgers [...] badger rally.
>>
>>So, Murf, what is it with you and badgers?
>
> Something has to fill the hole, when the flumphs and sto-ropers go
> away.

JPG!

> That should be a song lyric.

That sould be scene 3.

--
tussock

Aspie at work, very sorry in advance.