these deserve a separate post.
Linux 4.0 Will Run Source Engine Games Faster For Intel Haswell
http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.0-Intel-Haswell-Patch
originally: Major Performance Breakthrough Discovered For Intel's Mesa Driver
http://www.phoronix.com/scan.php?page=news_item&px=MTgzMDk
begs the rhetorical question - how underperforming and unoptimized were intel's drivers in the first place that it took them this long (2 yrs after hsw launch)? 😗
More OpenMP Support Has Been Hitting LLVM's Clang
http://www.phoronix.com/scan.php?page=news_item&px=LLVM-Clang-OpenMP-March
Learning More About The Intel Vulkan Driver, Linux Vulkan Plans
http://www.phoronix.com/scan.php?page=news_item&px=LunarG-Vulkan-AMA
Linux 4.0 Will Run Source Engine Games Faster For Intel Haswell
http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.0-Intel-Haswell-Patch
originally: Major Performance Breakthrough Discovered For Intel's Mesa Driver
http://www.phoronix.com/scan.php?page=news_item&px=MTgzMDk
begs the rhetorical question - how underperforming and unoptimized were intel's drivers in the first place that it took them this long (2 yrs after hsw launch)? 😗
More OpenMP Support Has Been Hitting LLVM's Clang
http://www.phoronix.com/scan.php?page=news_item&px=LLVM-Clang-OpenMP-March
Learning More About The Intel Vulkan Driver, Linux Vulkan Plans
http://www.phoronix.com/scan.php?page=news_item&px=LunarG-Vulkan-AMA
■The day The Khronos Group releases the Vulkan specifications is when they(lunarG) plan to open-source their Intel Linux driver.
■About 600 lines of code are needed to write a basic triangle program in Vulkan. However, much of that line count will be boiler-plate code that can be re-used or setup for the programmer by various libraries.