tomfreak :
it's Carmack. I dont care about his statement.
Well, what he said was echoed by Andersson, Sweeney etc. That's Id, Epic, and EA. When they all join in unison it doesn't matter what you think. Everyone agrees this is a BAD way to go.
I really can't believe they ever thought MS would be like "ok, directX will be made pointless by this so people can leave our consoles, but sure, we like it"...ROFL. Carmack didn't even have to speak for this to be an automatic "get that crap off our consoles" from both sides and "why would I write extra code for no extra money" from all devs.
Even this statement leaves me with questions:
"It was announced that DICE would be including support for the mantle (API) into frostbite 3, with Battlefield 4 being the first game to implement the low level tool set through a patch in December 2013."
So does every game need to be reworked with a patch? Or at what point do they just all get optimized? Is it just in there if you WANT to use it (so just support basically) but not automatically working? It's one thing to say you can code and mantle shouldn't crash, it's another saying you can code and mantle is automatically used and optimized. Frostbite 3 works on Xbox1 but clearly it's blocked. PS4 too. So how much time would be spent on optimizing for a console game that will see no improvement unless you have a specific model of AMD gpu? No console game will have an ounce of Mantle support in it already, so it will only be had if a dev wants to make more work when bringing it to PC. There is no free lunch as MS clearly pointed out.
Also much to Ryan Smith's chagrin at Anandtech (who so dearly loves AMD...LOL), Xbox1's low level API is NOT MANTLE
😉 I'm not going to bother linking to his fanboy pipe-dreaming article here as it's now been proven completely WRONG in every xbox1/ps4 aspect. There is no console connection easily exploited and MS would sooner jump off a bridge than help it one bit.
Like Carmack or not, that dude knows his programming. Nobody can call this guy an idiot. Certainly not years ago (he was and still is IMHO a gaming guru), and you can't say he suddenly is dumb today. He is still in game programming having just finished up id tech5 not long ago and now fully in programming on android (60% of his time programming he said). To say he's out would be ridiculous. He's been added to Oculus for a reason, or do you just think a bunch of idiots run that company? I'm not sure he isn't still involved with Tech6 dev (that started in 2011, so he was involved in some of it).