Archived from groups: alt.games.everquest (
More info?)
In article <slrndh9o4p.766.faned@wyld.qx.net>, faned@wyld.qx.net says...
> <Meldur@t-online.de> wrote:
> > On Tue, 30 Aug 2005 14:06:51 -0500, Faned <faned@wyld.qx.net> wrote:
> >
> > ><Meldur@t-online.de> wrote:
> > >> On Tue, 30 Aug 2005 09:45:31 -0500, Faned <faned@wyld.qx.net> wrote:
> > >>
> > >> ><Meldur@t-online.de> wrote:
> > >> >> Well,I found there's no way out from VS' area,except a
> > >> >> locked door.Searching the net I found nothing about it.
> > >> >> Is there a key for it and if yes where do I find it or do I
> > >> >> need a rogue?
> > >> >
> > >> >You need a rogue. Or some creativity...
> > >>
> > >> Pleeeease. =)
> > >> Only solution I can think of atm is that the door can only
> > >> be opened from the side when you enter the area,which
> > >> wouldnt be that great of help.
> > >
> > >Like I said, "or" some creativity. It's a pit, with a ledge around the
> > >outside. Flux/knockbacks, creative levitation tricks, creative use of
> > >illusions, etc., will all get you out.
> > >
> > >If you lack creativity, bring a rogue. =)
> >
> > Well,hard to do when the group standing in the pit is made of
> > Ranger,Pally,Monk. =)
>
> As a monk that packs a cleric 2-box, I sympathize. =)
>
> > And I doubt all these old "flux/knockbacks, creative levitation
> > tricks, creative use of illusions,etc" still works.
>
> They worked in 2000 the first time I made use of them, and wiped to VS with
> a raid force of 50+ people. They worked in 2005 the last time I made use of
> them, and beat VS with my 2-box cleric, me tanking, a rogue and a druid. At
> least the ones I use (I never got to play with flux/knockback myself, so I
> had to be even more creative). So I know it's still possible.
> Coincidentally, I was playing a magician back then, my monk having just
> gotten started, so this isn't anything monk specific.
>
> > I failed 2 times the last months with different raids to bypass
> > the locked doors in CoM towers,saw casters trying everything
> > and it didnt work.
>
> The tricks in CoM are harder to pull off, and in my experience very machine
> dependent. A fast computer is a necessity, otherwise you "drift" too much
> in your flight. There was one common "trick" in Howling Stones to get to
> east wing faster that utterly defeated me for that very reason for a long
> time even though I saw other people pull it off.
Yup. Levitate fall rate is tied to system speed. Faster machines fall
slower.