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Archived from groups: rec.games.roguelike.nethack (More info?)
I was wondering if there's a patch out there that will put the life back
into doing sokoban for me. As it is now, sokoban has become almost
another Gehennom; it's not really risky or interesting, it just takes a
while. I will continue to do sokoban as long as the rewards are so great.
So is there a patch that increases the challenge or risk? Maybe
something that adds a much larger collection of levels to choose from,
so I won't be able to simply memorize the 8 or so currently in
existence? Maybe just move it deeper in the dungeon so the reward is
comparatively less great and the monsters would be harder.
Basically what I want is to be forced to evaluate whether Sokoban is
worth the risk, rather than right now where it's ALWAYS a good deal.
I was wondering if there's a patch out there that will put the life back
into doing sokoban for me. As it is now, sokoban has become almost
another Gehennom; it's not really risky or interesting, it just takes a
while. I will continue to do sokoban as long as the rewards are so great.
So is there a patch that increases the challenge or risk? Maybe
something that adds a much larger collection of levels to choose from,
so I won't be able to simply memorize the 8 or so currently in
existence? Maybe just move it deeper in the dungeon so the reward is
comparatively less great and the monsters would be harder.
Basically what I want is to be forced to evaluate whether Sokoban is
worth the risk, rather than right now where it's ALWAYS a good deal.