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Archived from groups: alt.games.mame (More info?)
http://mamedev.com/
0.98u2
------
MAMETesters Bugs Fixed
----------------------
pleiads061gre [MASH]
47pie2077gra [Mamesick]
Source Changes
--------------
Added new 'screen' parameter to the VIDEO_UPDATE callbacks. It is not
currently used but is a placeholder for the future. [Aaron Giles]
Replaced direct access to Machine->scrbitmap in the following drivers
with
the use of force_partial_update(): m92.c, m107.c, astrocde.c,
battlera.c,
snes.c. [Aaron Giles]
Rewrote the Z80/Z180 daisy chaining logic to work a little closer to
the
hardware. Updated the Z80 CTC and PIO modules to support the new
model.
Changed the CTC module to not generate interrupts if there is an
outstanding
request on the same timer is currently in service; this allows Journey
to
(finally) run with the correct CPU speed. [Aaron Giles]
Partial rewrite of the MCR video system. Should still work roughly the
same,
just a little different under the covers. This is still very much a
work in
progress. [Aaron Giles]
Fixed clipping in nemesis.c. [Fujix]
Normalized names in Konami drivers according R. Belmont's wishes.
[Mamesick]
More PowerPC updates: [Nathan Woods]
- Moved update_counters() to be executed after the DRC epilogue code
is appended; now behaves more like the non-DRC core
- Fixed some bugs in DRC exeception handling (SRR1 was not being set
up properly, and not all MSR flags were being cleared)
- Refactored DRC core to call MMU hooks
- ISI exceptions will now be thrown if the MMU hooks report an
unexecutable address in the DRC core
- Fixed a rounding error in the decrementer
- Added support for decrementer exceptions when the DEC register is
written to in both cores
- Added support for ISI/DSI exceptions with setjmp()/longjmp() in
the non-DRC core
Significant rewrite of the Legend of Kage driver: [Phil Stroffolino]
- correct/added dipswitches
- converted to use pdrawgfx; affects stage#4
- a priority effect on the title screen has been mapped - this gives
the
foreground layer priority over all sprites, and screenshots now
match
those from arcade flyers.
- the "virtual palette" hack has been removed; it was an optimization
from
back when we used 8 bit color and hardware palettes.
Cleaned up the Soungoku Mahjong driver, fixed colors, improved sound
and
fixed the hang before the match started. Also I found the output for
the
coins used to play the match. It's still missing something to enable /
disable the tilemaps. [Pierpaolo Prazzoli]
Fixed the i386->z80 communication in the Seibu SPI driver. This fixes
the
flash rom update and should also fix any remaining hangs/pauses. The
flash
rom update should take around 5 minutes. Now all games should have
proper
sample data. [Ville Linda, David Haywood]
Some progress on the Deco 156 encryption. [David Haywood]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Chuukanejyo [Luca Elia]
PK Scramble [David Haywood]
New clones added
----------------
AmeriDarts (set 2) [Aaron Giles]
Flash Point (set 2) [Aaron Giles]
Line of Fire (US) [Aaron Giles]
Street Fighter Zero (Asia 950627) [Razoola]
http://mamedev.com/
0.98u2
------
MAMETesters Bugs Fixed
----------------------
pleiads061gre [MASH]
47pie2077gra [Mamesick]
Source Changes
--------------
Added new 'screen' parameter to the VIDEO_UPDATE callbacks. It is not
currently used but is a placeholder for the future. [Aaron Giles]
Replaced direct access to Machine->scrbitmap in the following drivers
with
the use of force_partial_update(): m92.c, m107.c, astrocde.c,
battlera.c,
snes.c. [Aaron Giles]
Rewrote the Z80/Z180 daisy chaining logic to work a little closer to
the
hardware. Updated the Z80 CTC and PIO modules to support the new
model.
Changed the CTC module to not generate interrupts if there is an
outstanding
request on the same timer is currently in service; this allows Journey
to
(finally) run with the correct CPU speed. [Aaron Giles]
Partial rewrite of the MCR video system. Should still work roughly the
same,
just a little different under the covers. This is still very much a
work in
progress. [Aaron Giles]
Fixed clipping in nemesis.c. [Fujix]
Normalized names in Konami drivers according R. Belmont's wishes.
[Mamesick]
More PowerPC updates: [Nathan Woods]
- Moved update_counters() to be executed after the DRC epilogue code
is appended; now behaves more like the non-DRC core
- Fixed some bugs in DRC exeception handling (SRR1 was not being set
up properly, and not all MSR flags were being cleared)
- Refactored DRC core to call MMU hooks
- ISI exceptions will now be thrown if the MMU hooks report an
unexecutable address in the DRC core
- Fixed a rounding error in the decrementer
- Added support for decrementer exceptions when the DEC register is
written to in both cores
- Added support for ISI/DSI exceptions with setjmp()/longjmp() in
the non-DRC core
Significant rewrite of the Legend of Kage driver: [Phil Stroffolino]
- correct/added dipswitches
- converted to use pdrawgfx; affects stage#4
- a priority effect on the title screen has been mapped - this gives
the
foreground layer priority over all sprites, and screenshots now
match
those from arcade flyers.
- the "virtual palette" hack has been removed; it was an optimization
from
back when we used 8 bit color and hardware palettes.
Cleaned up the Soungoku Mahjong driver, fixed colors, improved sound
and
fixed the hang before the match started. Also I found the output for
the
coins used to play the match. It's still missing something to enable /
disable the tilemaps. [Pierpaolo Prazzoli]
Fixed the i386->z80 communication in the Seibu SPI driver. This fixes
the
flash rom update and should also fix any remaining hangs/pauses. The
flash
rom update should take around 5 minutes. Now all games should have
proper
sample data. [Ville Linda, David Haywood]
Some progress on the Deco 156 encryption. [David Haywood]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mahjong Chuukanejyo [Luca Elia]
PK Scramble [David Haywood]
New clones added
----------------
AmeriDarts (set 2) [Aaron Giles]
Flash Point (set 2) [Aaron Giles]
Line of Fire (US) [Aaron Giles]
Street Fighter Zero (Asia 950627) [Razoola]