mightyscar
Distinguished
Ugh, the comments here suck.
First of all, GFWL may have been bad at first. Now, it is a solid platform that is growing constantly. As for scook9 saying it doesn't work for Halo 2 or Gears of War on Windows 7, he is wrong. Both MIGHT have a few issues after a fresh install, but a manual patch will get them both working. Halo 2's problem was being the first GFWL game. It was attached to a specific version of GFWL. Gears of War's issue was Epic not knowing that the license would expire after two years. A manual patch fixes both of these issues.
Second, Age of Empires is NOT a browser based game. It is a full fledged Ages game. It will have all the features the previous Ages games had, and more.
Next, Microsoft Flight isn't a 'clunky' PoS. Flight Sim is one of the biggest franchies on the PC. It still sells to this day. Flight is the next step for the series.
About the Halo and Gears of War ports. Microsoft has to balance what they do. Previously, they have been focusing on the 360. Obviously, now they are spreading that to the PC and Windows Mobile as well. Halo and Gears of War can stay 360 franchises for all I care. Microsoft has to sell multiple platforms, and by bringing those to the PC, they weaken the 360. Not bringing them does NOT weaking the PC. I'd love it if they did come to the PC, but I understand why they won't.
Kudo made a stupid comment about FPS games on the PC. He does not reflect Microsoft's PC gaming devision in any way. He has nothing to do with Games for Windows. His comments are to be expected from a console gamer.
The closing of some PC studios(FASA, Ensemble, ACES) happened during a recession. They had to do it. Those studios were losing them too much money. Obviously, they themselves are not upset about it. Ensemble went on to make Robot Entertainment, and is producing the next Age of Empires. FASA went on to Smith and Tinker, and is working away at the next Mechwarrior, rumored to have cross-platform support with the PC and 360. Many members of ACES are said to be working on the new Flight as well. Microsoft just had to change how it developed games, ie less internal studios.
Microsoft isn't coming to the PC because they are losing money on the 360. The 360 made a net profit of 1bil in 2009. They aren't going to nickle and dime PC users, you can base this on the fact that Age of Empires is free to play, and will only charge for expansion pack size DLC later. It has, at the moment, over 25 hours of free gameplay.
I look forward to whatever Microsoft has in store.
First of all, GFWL may have been bad at first. Now, it is a solid platform that is growing constantly. As for scook9 saying it doesn't work for Halo 2 or Gears of War on Windows 7, he is wrong. Both MIGHT have a few issues after a fresh install, but a manual patch will get them both working. Halo 2's problem was being the first GFWL game. It was attached to a specific version of GFWL. Gears of War's issue was Epic not knowing that the license would expire after two years. A manual patch fixes both of these issues.
Second, Age of Empires is NOT a browser based game. It is a full fledged Ages game. It will have all the features the previous Ages games had, and more.
Next, Microsoft Flight isn't a 'clunky' PoS. Flight Sim is one of the biggest franchies on the PC. It still sells to this day. Flight is the next step for the series.
About the Halo and Gears of War ports. Microsoft has to balance what they do. Previously, they have been focusing on the 360. Obviously, now they are spreading that to the PC and Windows Mobile as well. Halo and Gears of War can stay 360 franchises for all I care. Microsoft has to sell multiple platforms, and by bringing those to the PC, they weaken the 360. Not bringing them does NOT weaking the PC. I'd love it if they did come to the PC, but I understand why they won't.
Kudo made a stupid comment about FPS games on the PC. He does not reflect Microsoft's PC gaming devision in any way. He has nothing to do with Games for Windows. His comments are to be expected from a console gamer.
The closing of some PC studios(FASA, Ensemble, ACES) happened during a recession. They had to do it. Those studios were losing them too much money. Obviously, they themselves are not upset about it. Ensemble went on to make Robot Entertainment, and is producing the next Age of Empires. FASA went on to Smith and Tinker, and is working away at the next Mechwarrior, rumored to have cross-platform support with the PC and 360. Many members of ACES are said to be working on the new Flight as well. Microsoft just had to change how it developed games, ie less internal studios.
Microsoft isn't coming to the PC because they are losing money on the 360. The 360 made a net profit of 1bil in 2009. They aren't going to nickle and dime PC users, you can base this on the fact that Age of Empires is free to play, and will only charge for expansion pack size DLC later. It has, at the moment, over 25 hours of free gameplay.
I look forward to whatever Microsoft has in store.