[citation][nom]randomizer[/nom]It had a rocky start because the only thing it was good at was doubling the time to actually start playing a game, thanks to the required login.[/citation]
Hahaha. True, and makes it dependent on other than your hardware.
[citation][nom]alidan[/nom]if i can pirate a game, and it has the live experience ripped out of it, what do you think i will do?i may buy it, but that game disc will never touch my pc. i despise LIVE, xbox and windows, but i accept that there is nothing i can do but not support it in any way shape or form.[/citation]
Well said. Thank you.
Also,
[citation][nom][/nom]"The service started with the right intent, which was to bring Achievements, friends, multiplayer gaming and matchmaking in a really great way to PC,"[/citation]
I read here tapping into the addictive properties of this system so artificially inflate the perception of entertainment instead of making some game people actually look forward to play and forget the rest.
Try making GFWL optional and see how many actually opt in. Their justification might be building a friends base, so you have other people to compare with and get addicted more. I will go for the least trouble version, the least dependencies, and the least information of mine getting out via a service that is not the game itself.
By version I mean between pirated game without GFWL or even skipping the game altogether.