wavebossa:
eodeo, your are a fool, i'm sory to say. But those cards areNOT the same.
silly thing calling me a fool in matter you clearly you know nothing about. You should have at least researched a bit before calling my post wrong.
Antilycus
gamers donet need this. 3d rendering is much more intesnsive then your games.
Wrong. 3D DCC programs cant use 30% of modern GPU power. Well, that’s also wrong. Its not that they cant use it, its that people using 3d don’t use it. 8800+ cards are capable of displaying 100 million polygons in real time, its just that most of us, 3d users, don’t need them to do as many.
Only trouble with this is if you’re using non quadro card in non DirectX program. OpenGL is hacked in non quadro drivers to work at minimal speed. Since most new programs have DirectX only poor Mac/Linux users are stuck in need of a quadro- but they too can simply softmod their card to trick drivers into thinking that it’s a quadro and boom- all performance gained even under OpenGL with a non quadro card.
How is this possible, you might be asking yourself (wavebossa)? Simple- both cards use the exact same chip- see my post above for true exactness.
Tindytim
They are the same things, you're just paying for drivers.
Exactly. You can get more ram on partner made modification of the base line chip. I’ve seen 8800gts being sold with 2gb of ram. Still, its true that I haven’t seen any with 4gb, but you’re HIGHLY unlikely to need that much video ram. More so when you consider current CPUs bottlenecking even 1gb ram cards.