Not much of a fair shake here for a true budget reader
You actually used a $550 video card so you wouldn't have to worry about bottlenecking the test - sorry, that doesn't float since none of us get the free equipment you do so we're stuck at under $100 for our rigs (my last card was $55 after rebate) - we work around these bottlenecks in other ways
Did we crossfire the APU's with the onchip video and the (gulp!) $550 video card ? - just plugging it in doesn't do this - you actually have to set this up and they would have been the only crossfired system in the group - seems rather an important step which wasn't done
The Intel chip motherboards cost $50 more than both the AMD boards used - curious ? do more expensive products improve speed ? - years of reading these articles would point to that conclusion
4 Gigs of Ram used ??? - Sorry but us budget folks would rather spend the $40 for 8 gigs or $80 for 16 gigs and run with that - no one reading this is building a machine with 4 gigs - Did you know that those APU's used more RAM ? - you should have before the test since it's the cheapest upgrade available
Has anyone ever played a non-online game ??? - let's test stand alone games as well please
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Very biased article toward the Rich and Intel, you've done everything possible for the Intel chips and crippled the AMD's before you even began
You cannot crossfire the AMD APU's with anything besides a couple low end GPU's.
More expensive motherboard don't improve performance per clock in any way either. They'll add more features, but as long as the motherboard used has the features required for the test being done, it makes no difference what-so-ever. The only real performance impact they can have is that top-tier motherboards will oftentimes support higher voltages for extreme CPU overclocking. Neither difference matters here.
For the RAM I do agree it would have been nice to test with 8GB because it's so cheap that buying 4GB is pointless anymore, but it doesn't matter either way. The APU's aren't at a disadvantage at all in this regard as their integrated GPU is disabled, so it isn't using any of the system RAM.
I think the use of a $550 GPU has been responded to plenty of times already. Cutting the GPU budget would server no useful purpose but to eliminate data-points. The whole idea here was to give the CPU's as much room to max out as possible to compare their effective ceilings. a cheap GPU would make it impossible to see where those ceiling are.
The idea is to run all of the CPU's at 100% and see how they fall, with a cheap GPU you'd have it i5's sitting at 50% usage, the i3's at 70%, and the FX's at 90% for example (just random numbers). But those differences wouldn't be able to be graphed because the graph would be stuck at the point of the GPU bottleneck.
Yeah, they could run all the tests on a $100 GPU and graph the % CPU usage for each instead of the FPS, but it would be much more subjective to background interference than the current method, and be much harder for the majority of readers to understand.