[citation][nom]kriskory[/nom]256gb SSD and they are moving toward a more affordable console at launch? a 500gb regular HD would be more affordable, one would think.Its interesting that it runs on a A10 apu though, would that make it to the final ps4 though? I dont see how the A10 could drive games at 1080p native resolution which is what the ps4 should be doing?[/citation]
at launch, hell no they aren't thinking of price. sure, they may not want to spend that 900$ again, but they are looking at the 360, downloadable games, and the future. sure it may be about 180$ now for a 256gb drive (just bought one, 180$) but think of the probable markup, how much is the base cost? sony gets deals on that crap.
so you also have to take into account that it wont be out for probably another year. in 1 year, the price of an ssd, depending on nm process used, may fall to 50 cents a gb.
now think about it.
you install parts of a game that would take time to load off a disc to the ssd, and with 16gb of ram, you load most of the resot of the game at startup, depending on saves, it will load the most likely level you will start on first. most games, you could effectively store the whole damn things on ram itself.
i could imagine load times being next to non existent on the setup described above, and that will put them in a better position against the next 360.
[citation][nom]Kami3k[/nom]Play at 1080p? hahaha.[/citation]
believe it or not, there are a few games that play at 60fps at 1080p, and by few i mean 1 i know of, super stardust hd i believe, and possibly wipeout.
at least know facts before you mock people.
[citation][nom]mckirkus[/nom]No way this will support 1080p at 60fps for modern games if this report is true. The A10 GPU can do 50fps at 720p for most modern games. I imagine they'll continue to cap console games at 30fps or scale back the detail to make it hit 60. It'll upscale 720p content to 1080p.720p at 60fps is probably sufficient for people playing on a TV and I hope they go with 720p@60 instead of 1080p@30.[/citation]
take into account coding for specific hardware, we dont know what an apu can do in that situation because correct me if im wrong, all consoles till now have had separate gpu and cpu.
"Integrated Radeon HD 7660D GPU runs at 800 MHz and has 384 Radeon cores" that is a non modified version, im assuming a modified version has a better gpu component.
the article says nothing about no separate gpu, and unless that apu has a higher end gpu added to it, there is no way they will put it out at the same power a a10 because there wont be a massive "must have" for most people. remember they dont have a casual game market really, they have "hardcore" and that means graphics in their eyes.
[citation][nom]sarcasm[/nom]Well these are all still rumors and there's no mention of what type of GPU will be in there. Although I know the AMD Trinity has a built-in GPU, but that means they will also be able to do "crossfire" or some type of multi-gpu scaling. And I think they will be aiming for 1080p@30fps instead of 720p@60fps. For some reason developers don't think that consumers can see 60fps.[/citation]
no its not that, its that its around the 30fps range where the frame rate is good enough to play games and not constantly notice frame rate issues.
if a game plays well at 60fps, they would pack in more "graphics" to make the game look better but play at 30fps.
and with few exceptions, im ok with 30fps.