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Hi,
Let's assume that two countries, Italy and Austria, are allies. The
game is just about to begin. Assume further that Italy and Austria
will
begin by attacking Germany from the south. I'm not saying that this is
a good strategy, just an example.
Italy and Austria trust each other so much that Austria will invite the
Italian troops into its homeland so that both Italian and Austrian
troops can press against Germany.
As the game unfolds, it is decided that it would be a great idea for
an Italian army to travel south: such as moving from Venezia to
Trieste. But, this movement to Trieste would occur on a fall turn,
even though the Italian army really doesn't want to "capture"
Trieste and steal it from the Austrians. For the Italian army is
indeed only traveling southward to some other destination to carry
out some other purpose.
So, by the rules, can Italy land in Trieste in the Fall and then simply
say, "hey, Austrias my friend, I'm just passing through and I don't
want to capture Trieste."
I suspect that Italy cannot say this by the rules.
Are there game variants people know of where Italy is allowed to not
"capture" Trieste even though it has landed there in the Fall?
I guess this game variant rule would be written out like this:
If a military unit of some Great Power A occupies a province owned
by another Great Power B after making a Fall move, the Great Power A
can decide not to capture this said province.
The reason for this variant rule is that two trusted allies can really
work together in the same geographical area much easier if they aren't
literally stepping on each other's toes by capturing a province of
their
dear allie.
Does anyone have any ideas or comments on the playability of this
variant idea? Of course, Itally can always stab Austria if it wanted
to by not making any claim, in which case Italy would indeed capture
and own Trieste.
Thanks
Hi,
Let's assume that two countries, Italy and Austria, are allies. The
game is just about to begin. Assume further that Italy and Austria
will
begin by attacking Germany from the south. I'm not saying that this is
a good strategy, just an example.
Italy and Austria trust each other so much that Austria will invite the
Italian troops into its homeland so that both Italian and Austrian
troops can press against Germany.
As the game unfolds, it is decided that it would be a great idea for
an Italian army to travel south: such as moving from Venezia to
Trieste. But, this movement to Trieste would occur on a fall turn,
even though the Italian army really doesn't want to "capture"
Trieste and steal it from the Austrians. For the Italian army is
indeed only traveling southward to some other destination to carry
out some other purpose.
So, by the rules, can Italy land in Trieste in the Fall and then simply
say, "hey, Austrias my friend, I'm just passing through and I don't
want to capture Trieste."
I suspect that Italy cannot say this by the rules.
Are there game variants people know of where Italy is allowed to not
"capture" Trieste even though it has landed there in the Fall?
I guess this game variant rule would be written out like this:
If a military unit of some Great Power A occupies a province owned
by another Great Power B after making a Fall move, the Great Power A
can decide not to capture this said province.
The reason for this variant rule is that two trusted allies can really
work together in the same geographical area much easier if they aren't
literally stepping on each other's toes by capturing a province of
their
dear allie.
Does anyone have any ideas or comments on the playability of this
variant idea? Of course, Itally can always stab Austria if it wanted
to by not making any claim, in which case Italy would indeed capture
and own Trieste.
Thanks