Tom's Hardware Steam Giveaway - Watch Dogs 2

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AdviserKulikov

Honorable
Jan 13, 2015
1,099
0
11,960
The best code was idclip, otherwise I would have never figured out the icon of sin fight.

The code I liked most was duke nukem 3d's dninventory, because using that to create medikits was way better than running back to water fountains and slowly healing that way. Preserved the gameplay experience mostly as well.
 

dekin

Distinguished
Aug 16, 2009
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18,510
one of my favorites is for gta 3. Down, Up, Left, Up, X, R1, R2, L2, L1 would make everyone fight each other. never failed to entertain me lol
 

gdywataka

Commendable
Aug 23, 2016
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Without doubt noclip in source engine games, messing up the story mode(HL2,Portal,etc...) was and still is fun.
If we're talking about hack(external program), the it woud be Cheat Engine, changing values with it is so easy and made the game even more entertaining IMO.
 

nutjob2

Reputable
Aug 31, 2015
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4,540
Old, old school peeking and poking into memory to mess with C64 games is perhaps my fondest memory. Also turning arcade machines on and off until free games appeared...
 

Coldshard

Distinguished
Sep 18, 2008
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18,510
What's the best hack, cheat, or code in a video game? What's your favorite one from yesteryear?

Generally I don't use any until after I beat a game, and rarely even then.

The original contra code lives on forever in memory, which gives it an honorable mention here.

The latest I used though was with the console commands in Fallout 4 to give myself an effectively unlimited supply of fusion cores so that I could stomp around the map at whim!
 

Nanarchy

Commendable
Aug 17, 2016
2
0
1,510
I was always a fan of the Galaga arcade machine cheat. Took some time, but the enemies would stop firing on you for the rest of your play through.
 

5CARLeTT

Commendable
Jan 12, 2017
1
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1,510
My favorite was a way (this was a long time ago back in 1984) to use TWO of what they called "floppy disks" (instead of just ONE floppy) to save my in-game progress from time to time in a game (I can hardly remember the name of the game) that a whole lotta players were playing at the time called WIZARDRY (for the Apple II plus). Doing this switching back and forth enabled warping around the whole virtual world like instantly instead of having to walk VERY slowly, fighting critters the whole way. I was the player who invented this process. But almost certainly a bazillion other players probably discovered this trick simultaneously because it wasn't all that difficult. I then set up an actual company, legally created under the laws of the state that I was from, which used the nation-wide, mostly underground by word of mouth, publicity that was generated from this "accomplishment" to offer maps for sale to everyone for $3 each (postpaid) of Wizardry's virtual world which I had unraveled from actually playing the game. I had written my whole progress in the game all slowly down by hand on about 10 pieces of paper. The maps really were just xeroxed copies of my own painfully recorded and very slow progress in the game. Anyways, that was the beginning of my first business, which I successfully ran for 10 and a half years. The whole time I always exploited game architecture weaknesses to generate "tricks" that everyone wanted to know about and then I used this to try to sell them xeroxed copies of maps and other stuff that I created to all of these virtual worlds, all coming from my having to actually play and beat each game. And, believe it or not, when I released my first Wizardry map series for sale, I was actually still a Sergeant serving in the US Army about to finish up my enlistment and become a civilian again. The name of my company was..... (nope, better not tell you alls, I might get sued or something by Sir-Tech or some of the other actual game manufacturers, haha). Anyways, 18 games later (and 10 and a half years) the Apple II computer was (almost) dead, killed by someone they called IBM, and I had to stop "production" and I then fired all of my employees. Which means that I fired myself because it was a one person operation! Now I am about 60 years old and I have sort of spent almost my whole life immersed in these crazy video games. But please remember you alls, "old is not dead yet!"
 

jharveyjr

Distinguished
Dec 29, 2009
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18,510
I believe the game was Thexder. 1986 or so. My friend had an IBM PS/2 computer and I had a hand-built IBM PC/AT or something like that. I had the game and I wanted to share it with my friend, but the disk required to be in the computer so we couldn't both play at the same time. However, the disk was writable (floppy), so we used the MS-DOS DEBUG program to find where the assembly code branched when checking protection. We forced the branch to be true and saved it back to disk. Then we made a copy.

I don't advocate piracy. We were a couple of engineering students just seeing what we could do.

Later I would often check out saved game data. I was playing an SSI gold-box dungeon crawl and was stuck at a door. I figured out where the character location was saved, move my character past the door, and continued to play. (didn't get far because I broke the flow, but I beat the door.)
 

alidan

Splendid
Aug 5, 2009
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25,780


look into turok cheats
there was disco mode, big head mode, wireframe mode, outline mode i think, textureless... so on so forth, codes added a lot to games, from different weapon sets, to outright adding challenges to the games. me and my friends on the runway mission in goldeneye would apply the infinite ammo/all weapons cheat and survive for as long as we could on the infinite enemies with progressively weaker and harder to use weapons.
 

Jsimenhoff

Community Manager
Editor
Feb 28, 2016
1,814
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11,990
Congratulations to our randomly selected winners zahoome and uniquemafia! I've already sent you two a PM :)

Our third winner (picked through the online raffle) will be contacted via e-mail. Be sure to check out the PC Gaming forum later this afternoon. We have another awesome giveaway ready to go.