Hi,
We have a really weird latency issue while hosting a private game using either steam (in-game lobby creation without port forwarding) or creating a server using dedicated server files and port forwarding. The thing is, when i host, some of my friend gets 250+ latency even when we are in same country while others get 5ms. All the people who have same ISP gets 5ms ping, if not then 250+. even when they live couple of kilometers away. Weird thing is that one of my friend that lives 800km away from me and have the same ISP as me but when everyone joins him then we all get below 50ms pings. i get the same ping (30ms) as the guy who live 5km from him. Another weird thing is that another friend that lives few kilometers away from me, has a very bad internet and when he hosts we all get 200-300+ latency but some days we all get below 100 latency (latency is very unstable) not always. It's like his ISP changes routing everyday or something.Is there any way to fix this? how can i explain this to ISP, we have to call that one friend to play locally.
We have a really weird latency issue while hosting a private game using either steam (in-game lobby creation without port forwarding) or creating a server using dedicated server files and port forwarding. The thing is, when i host, some of my friend gets 250+ latency even when we are in same country while others get 5ms. All the people who have same ISP gets 5ms ping, if not then 250+. even when they live couple of kilometers away. Weird thing is that one of my friend that lives 800km away from me and have the same ISP as me but when everyone joins him then we all get below 50ms pings. i get the same ping (30ms) as the guy who live 5km from him. Another weird thing is that another friend that lives few kilometers away from me, has a very bad internet and when he hosts we all get 200-300+ latency but some days we all get below 100 latency (latency is very unstable) not always. It's like his ISP changes routing everyday or something.Is there any way to fix this? how can i explain this to ISP, we have to call that one friend to play locally.