[citation][nom]EDOGAWA[/nom]That thing is seriously ugly, and who is going to look at a controller when your playing on a large TV; excluding the fact that it looks uncomfortable to handle. Seems like another gimmick to me, even if it sells a ton like the original Wii.[/citation]
it is comfortable, its been sad by everyone who has had hands on, and isnt a 1 system to rule them all fanboy that it feals good.
as for who will look at it. think of all the games people play and not whatever stupid idea you have for how it works. i assume you are thinking that mid combo in a devil may cry like game you will need to look at the pad, press the screen and than back to the tv.
think of it like taking the mini map off the tv and on the pad, i dont know about everyone, but look at borderlands 2 minimap, that is to small for my taste, hell most diablo like games (torchlight, titan quest) i end up making the minimap a screen overlay map instead because of how small they are, and how little they show that way. with a second screen the minimap
or lets go over to a game where switching things on the fly is necessary, i want you to think zelda oot, where a pause was necessary, or hell, most games where a pause is necessary. in zelda, you could easily switch between the 20+ items you have with a simple touch instead of pause, menu scroll with the sticks, so on so forth.
or with a fps, granted i would hate playing them on a console, but lets go this way.
assult weapon, it plugs into a gun like peripheral, and locks the tablet at the end, and give you controls were you should hold the gun for aiming. because the tablet can tell direction and angle, just imagine that, you look down the gun barrel to see a screen, there is your iron sites, your scope, ect, move it to the side a bit and you have tv for from the hip.
really am i the only one who posts here who can imagine this working good?
granted it all up to devs to use it and make it good, but am i the only person who has imagination here?