I have noticed recently when playing games (specifically BF1) my FPS suffers despite my GPU reporting low usage - 45-75% (depending on game and map). However my CPU usage is consistently at 99-100% throughout gameplay. Idle usage is fine. I hope someone can advise on what the best solution is to fix the problem. This problem isn’t new, but I have recently started using my PC more, and I couldn’t help but notice.
Specs:
i5-3570 (not unlocked)
GTX 970 4GB (MSI)
8GB DDR3 @ 1600MHz
ASUS P8H77-V (LGA 1155)
Corsair VS550W
Full size case
[500GB SATA SSD, 1TB HDD]
I know my build is old, but I'm a uni student - money's tight…
Specifics:
Regardless of graphics settings in-game (including resolution scale) I am getting an average of 48-58 FPS (map dependant) at both low AND ultra.
The problem occurs both with, and without v-sync enabled.
GPU and CPU temperatures are fine (GPU avg. 78C; CPU avg. 65C) so no problems there.
RAM usage is also fine, at around 5GB with 1 or 2 windows open outside game (I’m fine with this, it never goes above 7GB).
I can also see all 4 cores are being used evenly, it isn’t bad game utilisation.
I understand 'Battlefield' games are more CPU dependant than average, but I think I am correct in assuming you are best at higher GPU usage levels (please correct me if I am wrong here).
I assume I am experiencing a sizeable CPU bottleneck. I would obviously like to achieve a nice stable 60FPS @ 1080p in most games at high-ultra settings (nowadays I don't think this is too much to ask for), but I'm not sure what the most cost effective solution would be.
What CPU/general component upgrades would best fit my build to fix the problem?
My budget ranges £150-£300 GBP, and I am not afraid of buying/using 2nd hand components, and I am open to any suggestion, budget is a rough guide.
Any suggestions would be greatly appreciated.
Specs:
i5-3570 (not unlocked)
GTX 970 4GB (MSI)
8GB DDR3 @ 1600MHz
ASUS P8H77-V (LGA 1155)
Corsair VS550W
Full size case
[500GB SATA SSD, 1TB HDD]
I know my build is old, but I'm a uni student - money's tight…
Specifics:
Regardless of graphics settings in-game (including resolution scale) I am getting an average of 48-58 FPS (map dependant) at both low AND ultra.
The problem occurs both with, and without v-sync enabled.
GPU and CPU temperatures are fine (GPU avg. 78C; CPU avg. 65C) so no problems there.
RAM usage is also fine, at around 5GB with 1 or 2 windows open outside game (I’m fine with this, it never goes above 7GB).
I can also see all 4 cores are being used evenly, it isn’t bad game utilisation.
I understand 'Battlefield' games are more CPU dependant than average, but I think I am correct in assuming you are best at higher GPU usage levels (please correct me if I am wrong here).
I assume I am experiencing a sizeable CPU bottleneck. I would obviously like to achieve a nice stable 60FPS @ 1080p in most games at high-ultra settings (nowadays I don't think this is too much to ask for), but I'm not sure what the most cost effective solution would be.
What CPU/general component upgrades would best fit my build to fix the problem?
My budget ranges £150-£300 GBP, and I am not afraid of buying/using 2nd hand components, and I am open to any suggestion, budget is a rough guide.
Any suggestions would be greatly appreciated.