Question Hey Everyone! , Has anyone noticed a difference in image quality, clarity, and graphic details between amd and nvidia?

Apr 7, 2025
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Has anyone directly compared the image quality, clarity, and overall graphics details when playing the same game with the exact same settings on both an NVIDIA and an AMD GPU?
I'm less concerned about performance and more focused on how the game looks. I currently own an AMD card and I care a lot about visual quality — textures, lighting, sharpness, etc.

For example, in a game like The Last of Us Part II Remastered, would there be any noticeable difference in the image quality or graphical details between two different cards? Would I actually notice anything different in the visuals side by side?

Also, how does ray tracing compare between the two brands? Are there any noticeable visual differences in games ? Does it look identical and the same on both?

I've searched a lot (including YouTube), but couldn't find a detailed side-by-side comparison that clearly shows image quality differences.

I'm genuinely curious if anyone has noticed actual visual differences between AMD and NVIDIA when playing the same game with the same settings.

and i really appreciate any insight, screenshots, or links. Thanks in advance!
 
Welcome to the forums, newcomer!

Nvidia's going through something of a mid-life crisis, perhaps, LOL whereby their drivers are questionable and their specs are not as they are on paper. Regarding the drivers part, they might bounce back soon'ish with a driver update but AMD's 9070XT is the card to get instead of the RTX5070Ti.

I've searched a lot (including YouTube), but couldn't find a detailed side-by-side comparison that clearly shows image quality differences.
You sure you looked around...?
 
Besides ray-tracing (which I am not knowledgeable about), the only possible difference I can think of would be if you opt to use AI upscaling. NVIDIA's DLSS has typically been considered superior to FSR in that regard, though I hear that FSR 3 is an improvement over its predecessors.

If you're after image quality, clarity, and details, temporal anti-aliasing (TAA), DLSS, and FSR all destroy these things to varying degrees, and are typically forced in modern AAA games which rely on them in their rendering pipelines. If you ever see claims that DLSS is "better than native resolution," what that really means is "better than native resolution with TAA." DLSS may be slightly better than TAA, but all three will introduce blurriness, ghosting, and motion artifacts to the picture. The negative effect can be reduced by playing at higher resolutions, but the best image quality is obtained at native resolution without TAA or AI upscaling. Unfortunately, many games will not allow you to turn off TAA, and will not render correctly (hair, foliage, transparency) if it is off.

https://www.eurogamer.net/digitalfoundry-2024-temporal-anti-aliasing-a-blessing-or-a-curse
 
Native resolution capable games are the best in my opinion, always have been, and you can even see if this is so when resolutions such as 4k are applied that such games even apply real resolutions and not scaled because in such games the overlay is also the appropriate size according to the resolution set.

Oh just to add I' have never noticed quality differences between Nvidia and AMD in the past, but what would I know I have now been with AMD for my last three iterations of gpu's.