Hello. I have an old build that i
Example:
/\ 137 fps
/\ 62 fps with sudden drops to 50's fps
What i tried to avoid this:
-Everything on maximum perfomance mode on Windows and bios(CPU and GPU)
-Unpark cpu programs
-Karpesky Antivirus Analysis
-Reducing game graphics
The problem is a fps drop below 60 even in old games. When i`m looking some parts of the map my fps rises and in other the fps suddenly drops to below 60. If was to 80 i would not be worried. Obviously i know that this is happening because of the cpu processing things more easy objects and etc... But the problem is that is happening on old games like BF4 and even the Insurgency, a game that uses the source engine(not the sandstorm). On insurgency the game never uses more and 30% of the cpu.
I found a site that has analyzed Apex legends saying that the game i gpu not cpu bound and with a dual core and a Rtx 2080 it hits the minimum of 63 fps. https://www.dsogaming.com/pc-performance-analyses/apex-legends-pc-performance-analysis/
My two guests are the single channel memory or a cpu bottleneck. But both would be affecting a game like Insurgency who needs very low memory and cpu? Or would it be affecting BF4 too? In both i get sudden drops to below 60 fps. I searched on internet and there are topics saying that the i7 2600 should run BF4 flawlessly. I play on 1600x900 and that's not even 1080p.
A thing that happens in some of these games is a very strange CPU use. On apex the difference between 130 fps and 59 is only 2%.
So for a summary i know that the cpu will bound my 1660 super. But was this supposed to be limiting this hard on even a game that uses a 2004 engine or BF4 that was launched only a year after my cpu launch?
m upgrading by time. The problem is that i
m having a very strange low perfomance even with old games. My Build is on the pic under. My Psu is a Corsair TUF MasterWatt 450w 80 plus bronzeExample:
/\ 137 fps
/\ 62 fps with sudden drops to 50's fps
What i tried to avoid this:
-Everything on maximum perfomance mode on Windows and bios(CPU and GPU)
-Unpark cpu programs
-Karpesky Antivirus Analysis
-Reducing game graphics
The problem is a fps drop below 60 even in old games. When i`m looking some parts of the map my fps rises and in other the fps suddenly drops to below 60. If was to 80 i would not be worried. Obviously i know that this is happening because of the cpu processing things more easy objects and etc... But the problem is that is happening on old games like BF4 and even the Insurgency, a game that uses the source engine(not the sandstorm). On insurgency the game never uses more and 30% of the cpu.
I found a site that has analyzed Apex legends saying that the game i gpu not cpu bound and with a dual core and a Rtx 2080 it hits the minimum of 63 fps. https://www.dsogaming.com/pc-performance-analyses/apex-legends-pc-performance-analysis/
My two guests are the single channel memory or a cpu bottleneck. But both would be affecting a game like Insurgency who needs very low memory and cpu? Or would it be affecting BF4 too? In both i get sudden drops to below 60 fps. I searched on internet and there are topics saying that the i7 2600 should run BF4 flawlessly. I play on 1600x900 and that's not even 1080p.
A thing that happens in some of these games is a very strange CPU use. On apex the difference between 130 fps and 59 is only 2%.
So for a summary i know that the cpu will bound my 1660 super. But was this supposed to be limiting this hard on even a game that uses a 2004 engine or BF4 that was launched only a year after my cpu launch?