PCgamer81
Distinguished
HEXiT :
i didnt say you dont program i said " i GUESS" theres a bit of a difference.
if crysis is badly coded then i dont know what good coding is... yes its not much of a game but as a program its pretty innovating.
it works on a huge range of systems from a lowly 68gt to the latest dx 11 monsters and does it on any cpu thats got more grunt than a pentium d 2.6... i would say that was a pretty good effort... you cant really blame a game for not being coded to the latest/future api's. so you cant compare todays coding with yesterdays as it should in theory always be better. but that doesnt make yesterdays bad, its just the best they had at the time.
it may be badly coded by todays standard or what ever you think that is. but for a game thats what 4 years old and pretty much set the standard for all that followed. i say crysis is as well coded as any game i have played on release day...
oh and it wasnt half as buggy on xp or windows 7. a fair amount of crysis's bugs only showed on vista...
i found 1 bug in xp, where i couldnt enter the cave. but in win7 the game was near flawless.
if crysis is badly coded then i dont know what good coding is... yes its not much of a game but as a program its pretty innovating.
it works on a huge range of systems from a lowly 68gt to the latest dx 11 monsters and does it on any cpu thats got more grunt than a pentium d 2.6... i would say that was a pretty good effort... you cant really blame a game for not being coded to the latest/future api's. so you cant compare todays coding with yesterdays as it should in theory always be better. but that doesnt make yesterdays bad, its just the best they had at the time.
it may be badly coded by todays standard or what ever you think that is. but for a game thats what 4 years old and pretty much set the standard for all that followed. i say crysis is as well coded as any game i have played on release day...
oh and it wasnt half as buggy on xp or windows 7. a fair amount of crysis's bugs only showed on vista...
i found 1 bug in xp, where i couldnt enter the cave. but in win7 the game was near flawless.
As I said earlier, CryEngine 2 was bulky and convoluted. How you perceive it's bulk and complexity is entirely a matter of opinion.
To me, it is overly and unnecessarily complex; and at the risk of sounding redundant, poorly utilized in Crysis.