Well once again I never said PCs were weak I said dollar for dollar they are weak and not specifically designed for gaming ..
You system is an overclocked $400 processor + other system costs - whats your point no one ever said the PS3 was an unbeatable supercomputer?
First and foremost: Modern GPUs have a hell of a lot more than "one" shader unit. Do some damn research console monkey.
😳 8)
A US$850 PlayStation 3 vs a US$2550 PC (three times the price).
As for the PCs not being designed (or adaptable) for gaming...
The GeForce 8800 GTX has the floating point calcuation power of 40 Core 2 'cores'. That is the equiv~ of 20 x Core 2 Duo's (2.66 GHz ones) worth in floating point, SPE / stream processing wise.
Considering
the PC only costs 3 times as much,
but has 28 times the floating point processing power :roll: ('Sh', 'C+' SPE / Stream processing inclusive as optimized software on both platforms will offload to each platforms 'SPE' or 'Steam processors').
Here are the final figures:
Watts: The PC provides 5 to 8 times the performance per watt.
Performance: The PC provides 28 times the (floating point) performance per dollar in software when optimized.
(The Cell needs equal, if not more, development work to scale as well in software for its platforms, and lacks Operating Systems on a whole, it'll run Linux and that is about it).
Space:
The PC only uses about 8 times the space of the PlayStation 3, but
provides more performance per cubic foot in the majority of software, games included.
Cost: The PC provides 9.333x times the performance per dollar, even though it costs 3 times as much.
Utility: The PC can be used to do more things than the PlayStation 3.
Desktop Resolution: The PC can support 3840 x 2400 resolution on display panels that support it. These cost as much as a good TV for the PlayStation 3 but provide far more 'benefit' per dollar. (Thanks not only to higher resolution, but other factors beyond scope of this thread).
Longtivity of platform utility: The PC can be kept for 5-10 years and still provide good utility compared to a non-upgradable console unit.
- PS3 (US$850)
vs
HIGH END PC (US$2550)
PC WINS
DOUBLE FLAWLESS VICTORY
FATALITY
NO BLOCKING REQUIRED
ULTRA PWNAGE
Dude seriously, GOTO CONSOLE_FORUM 8)
1 shader unit = multple shaders? not complicated
Dude seriously i doubt your numbers, processor power is measured in GFLOPS double-precision ie sandra, not peak FLOPS and floating point means piss in gaming thats why the p4 sucked the amd boned home. and i'd like to see your 2.5k rig with a 3840 x 2400 native display, did you ice someone? Task wise gaming is the task, i can surf the web on my PSP..
8800gtx blows 40x core2duos away sure okay get some sleep
from sony:
<PLAYSTATION®3 Specifications> Product name PLAYSTATION®3
Logo
CPU Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance : 218
GFLOPS
GPU RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating
point shader pipelines
1.8 TFLOPS hmmm looks like alot more than the 520 GFLOPS of the 8800TX WOOOOHAAAAAAHAAAAAAAA HAHA
So the PS3 has a cpu that equals a core2duo e6600 2.4Ghz and a GPU thats 3.5x better than a 8800GTX thats whats I call OWNED!
Haha, you're so right! The PS3 is has so much power that it can't even handle Crysis! Wait...
Ehem, and I quote, "Next-generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power" to handle Crysis, Diemer said at the Games Convention at Leipzig, according to German publication Heise.
So wait, our petty little PC's can handle Crysis all fine and well, but your big bad PS3 doesn't offer the sufficient power to get all the eye candy out of Crysis, I see something wrong here.