TheGreatGrapeApe
Champion
Anyway I have to side on the PC power as there was an article in the mag that says quote "Crysis will NOT be developed for next gen consoles as there is insufficient power to do the game justice".
Actually it turns out they may very well bring it to the X360 according to later statements, the coding for X360 and DX10 are very similar, and XNA has a new porting strategy to make it much much easier. IMO, expect Crysis to come on to X360 due to the ease of XNA porting, but lilkely not straight over to the PS3 or Wii as they are OGL and their VPUs have less capabilities. Likely you will see a different Wii and PS3 only port of the game that may have reduced features, kinda like the FartCry version for the original Xbox.
The thing is I plan on getting a PS3 eventually (especially thanks to some of it's PSP tie-in features in firmware3.0 [won't upgrade until I have a PS3, I llike homebrew too much]). I'm definitely interested in a Wii in the new year. I will likley get the X360 once the HD drive is integrated and likely when Halo3 comes out.
It may sound like I'm anti-console, but I'm not, I like and own many of them, but it's the BS PR and hyperbole that bug me. Personally I think the debate too often comes down to preference, not the technical aspects, and in that case, really this debate belongs soewhere else. We had far more rational debates about the tech behind the R500/Xenos in the X360 than this thread, and they were interesting, this just becomes fanboi central where people who never post in the Graphics section et drawn in by the title.