Rogue named #12 most essential game of all time

Archived from groups: rec.games.roguelike.nethack (More info?)

Cyde Weys wrote:
> Check it out:
> http://www.1up.com/do/feature?cId=3123537
>
> I think that's pretty awesome. Nethack even gets a writeup in the
article
> (with a link to nethack.org, no less).

Very insteretsting article but there's something very wrong. They got
Parappa the Rapper and Halo in their top fifty but not Elite? Where's
Elite? I mean it's not just me, is it? Elite should be in there. Give
me Elite.

And Rainbow Islands, too.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

dogscoff@eudoramail.com wrote:
> Cyde Weys wrote:
>
>>Check it out:
>>http://www.1up.com/do/feature?cId=3123537

> Very insteretsting article but there's something very wrong. They got
> Parappa the Rapper and Halo in their top fifty but not Elite? Where's
> Elite?

Just next to Maniac Mansion and Zak McKracken :-(

> I mean it's not just me, is it? Elite should be in there. Give
> me Elite.
>
> And Rainbow Islands, too.

shouldn't that be Bubble Bobble?

Lars
 
Archived from groups: rec.games.roguelike.nethack (More info?)

In article <1109076267.929219.58580@l41g2000cwc.googlegroups.com>,
dogscoff@eudoramail.com says...
>
> Cyde Weys wrote:
> > Check it out:
> > http://www.1up.com/do/feature?cId=3123537
> >
> > I think that's pretty awesome. Nethack even gets a writeup in the
> article
> > (with a link to nethack.org, no less).
>
> Very insteretsting article but there's something very wrong. They got
> Parappa the Rapper and Halo in their top fifty but not Elite? Where's
> Elite? I mean it's not just me, is it? Elite should be in there. Give
> me Elite.

Elite is mentioned in the Afterword...

Eskimo

--
//------------------------------
//Remove tämä all the way to and including soomee to mail directly.
//Ascended:W,V (genopolywish),P(ill ath), T,K,H,S,B,C,P,W
(naked),Ro,Ra,A,W,almost pacifist A
//In progress😛AIN
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Cyde Weys wrote:
>
> Check it out:
> http://www.1up.com/do/feature?cId=3123537
>
> I think that's pretty awesome. Nethack even gets a writeup in the
article
> (with a link to nethack.org, no less).

Zork, Adventure, ADVENT.EXE. A text game I remember well from
1979 on my first VAX/VMS machine. I got to the point I was one
point from the max and finally resorted to reading the FORTRAN
source code to figure out that you got one point by dropping
Spelunker magazine in Witts End or Mines end.

Star Wars. Listed as developed by Atari. Actually developed
by Ted M and purchased by Atari. The same hardware also ran
a tank game that was nearly as popular as Star Wars. I worked
for Ted about the year 1980 and there was a Star Wars game in
the warehouse free for anyone to use. Complete with plenty of
hand assembled spare parts. Huh, that's where I learned to
program in C and now decades later I mostly use that skill to
source dive in Nethack code.
 
Archived from groups: rec.games.roguelike.nethack,misc.misc (More info?)

Doug Freyburger wrote:

> I got to the point I was one point from the max
> and finally resorted to reading the FORTRAN source
> code to figure out that you got one point by
> dropping Spelunker magazine in Witts End or Mines
> end.

Ah, another of life's great mysteries solved.

I'd _wondered_ why I could never get that last
point.

Thanks.

xanthian.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Doug Freyburger wrote:

> Zork, Adventure, ADVENT.EXE. A text game I remember well from
> 1979 on my first VAX/VMS machine. I got to the point I was one
> point from the max and finally resorted to reading the FORTRAN
> source code to figure out that you got one point by dropping
> Spelunker magazine in Witts End or Mines end.

To commemmorate this, in my next game, I will call a blank scroll
"Spelunker magazine", and leave it in Mine's End.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Kent Paul Dolan wrote:
> Doug Freyburger wrote:
>
> > I got to the point I was one point from the max
> > and finally resorted to reading the FORTRAN source
> > code to figure out that you got one point by
> > dropping Spelunker magazine in Witts End or Mines
> > end.
>
> Ah, another of life's great mysteries solved.
>
> I'd _wondered_ why I could never get that last
> point.

Do you have the old Fortran source? I wonder if it
would still compile on Linux.

I used to take all of the treasure to the cabin
with the well, then descend one last time to put
the magazine in Witt's End. Movement among rooms
was deterministic but it was based on the turn.
Witt's End only had one direction that worked every
8 moves or something. I would try that direction
until it worked. Then I would start moving through
the cave until I made it back to the cabin with the
well or my flashlight ran out. Once the flashlight
ran out, the command "nothing" was safe but any
other move killed you. So a stream of "noth" until
the game timed out.
 
Archived from groups: rec.games.roguelike.nethack (More info?)

In article <1109272441.512565.172450@g14g2000cwa.googlegroups.com>,
"Doug Freyburger" <dfreybur@yahoo.com> wrote:

> Kent Paul Dolan wrote:
> > Doug Freyburger wrote:
> >
> > > I got to the point I was one point from the max
> > > and finally resorted to reading the FORTRAN source
> > > code to figure out that you got one point by
> > > dropping Spelunker magazine in Witts End or Mines
> > > end.
> >
> > Ah, another of life's great mysteries solved.
> >
> > I'd _wondered_ why I could never get that last
> > point.
>
> Do you have the old Fortran source? I wonder if it
> would still compile on Linux.
>
I don't have a reference to the Fortran source, but
Don Knuth produced a version called ADVENT using his
Literay C methodalogy which can be found at:
<http://www-cs-faculty.stanford.edu/~knuth/programs.html>
which is an entertaining read, for "the sort of folks
that like that sort of thing." You should be able to
get that running under Linux with minimal effort.
>
> [Snippage ...]
>

Cheers,
Art

--
Art Willis
nhplayer@trantor.nospam.com Despam to reply
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Kent Paul Dolan wrote:
>
> I probably should have included the
> "teach him how to fish" literature
> along with "the fish":
>
>
http://www.google.com/search?q=adventure+game+fortran+source+code+download
>
> That way you have something in which
> to wrap the fish!

I started my career doing Fortran-66 coding for the space
program, so Fortran for TOPS-10 is a blast from the past
for me. Finding it in Fortran-90 which is what the Linux
compiler expects, way less porting effort. Thanks!

I'll download it but I'm not sure I will bother spending
the time getting it running. ADVENT taught me to want
rogue and that led to nethack. Now that I have nethack
earlier steps are curiousities to me.