Archived from groups: rec.games.roguelike.nethack (
More info?)
Yes. I had a pet iron golem who was wandering around the level. I had magic
whistled for it later and it didn't show up. I finally found the rust trap
with a pile of iron chains and put it all together.
"Jesse Meyer" <meyer_spammenot_@ideaone.net> wrote in message
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😱jsvuc.bgk.ln@btinet.net...
> Jakob Creutzig <creutzig@mathematik.tu-darmstadt.de> wrote:
> > "d" <someone@microsoft.com> writes:
> >
> >> I've been playing for a while and still am amazed at finding out new
things
> >> every day. Yesterday while playing, I entered a room and saw a piece of
> >> armor stepped onto it and got the message "You see a pair of walking
shoes.
> >> Rust in Peace." After scratching my head for awhile I continued
exploring
> >> the level. It took me a little while to figure out what had actually
> >> happened. Any guesses?
> >
> > Bones from an iron golem player killed by a rust trap/monster
> > while wearing unchanging? (But where would be the "oU?)
> >
> > Seriously, 'grep Rust *' in nethack-3.4.3/src/ doesn't give
> > any hints. How's that message created?
>
> src/mhitm.c: pline("May %s rust in peace.", mon_nam(mdef))
> src/trap.c: pline("May %s rust in peace.",
>
> If I'm reading the source right, a tame iron golem was killed by a rust
> trap or by a rust attack while it was not in sight.
>
> (Confirmed in wizmode with a blindfold and a few figurines.)
>
> Interestingly, "rot in peace", and "roast in peace" also exist in the
> game, but only apply to attacks.
>
> Bug? Oversight? Shouldn't paper/straw golems get a 'roast in peace'
> when they step on a fire trap?
>
> --
> With sufficient thrust, pigs fly just fine. However, this is
> not necessarily a good idea. It is hard to be sure where they
> are going to land, and it could be dangerous sitting under them
> as they fly overhead. -- RFC 1925