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Archived from groups: rec.games.frp.dnd (More info?)
Bradd W. Szonye <bradd+news@szonye.com> wrote:
> Justisaur wrote:
>>> I've yet to see anyone come up with one city non-combat city
>>> appropriate challenge, let alone 250.
>
> Michael Scott Brown wrote:
>> *GREAT* *WORKS*.
>
> That's a handwave, not an example. Also, you still have not explained
> how a commoner performs a hundred of these "great works" in his
> lifetime; you flunk the "Murder, She Wrote" test. High-level challenges
> just aren't very common outside of war campaigns and other adventures.
> However, even a very minor adventure (e.g., a one-session quickie) will
> have a handful of monster and trap challenges, and a short campaign will
> provide enough challenges to earn a level or two.
>
> I can believe that these unusual commoners participate in a dozen wacky
> adventures during their lifetimes, but I'm not buying your claim that
> they perform hundreds of great works.
There could be 'ongoing great works'. That is, if you treat each major
endeavor as equivalent to an adventure or even campaign -- getting
chosen mayor could be very challenging, over the course of years. It
could require several (major) steps: gaining a signficant position in a
guild, achieving the right marriage, getting the incumbent removed,
(de)rigging the election[1], etc. Mostly non-combat encounters (though
there may be some), CR can reach moderately high level.
What I don't like about it is that the CR determinations may have
nothing to do with the threat they'd pose to a 'normal' party. OTOH,
the goals aren't what you'd see for a typical party either.
[1] I'm assuming mayors are elected, whether by the populace or by a
town council.
Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
Bradd W. Szonye <bradd+news@szonye.com> wrote:
> Justisaur wrote:
>>> I've yet to see anyone come up with one city non-combat city
>>> appropriate challenge, let alone 250.
>
> Michael Scott Brown wrote:
>> *GREAT* *WORKS*.
>
> That's a handwave, not an example. Also, you still have not explained
> how a commoner performs a hundred of these "great works" in his
> lifetime; you flunk the "Murder, She Wrote" test. High-level challenges
> just aren't very common outside of war campaigns and other adventures.
> However, even a very minor adventure (e.g., a one-session quickie) will
> have a handful of monster and trap challenges, and a short campaign will
> provide enough challenges to earn a level or two.
>
> I can believe that these unusual commoners participate in a dozen wacky
> adventures during their lifetimes, but I'm not buying your claim that
> they perform hundreds of great works.
There could be 'ongoing great works'. That is, if you treat each major
endeavor as equivalent to an adventure or even campaign -- getting
chosen mayor could be very challenging, over the course of years. It
could require several (major) steps: gaining a signficant position in a
guild, achieving the right marriage, getting the incumbent removed,
(de)rigging the election[1], etc. Mostly non-combat encounters (though
there may be some), CR can reach moderately high level.
What I don't like about it is that the CR determinations may have
nothing to do with the threat they'd pose to a 'normal' party. OTOH,
the goals aren't what you'd see for a typical party either.
[1] I'm assuming mayors are elected, whether by the populace or by a
town council.
Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch