Upgrading classes

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In article <NrL4e.6084$Ut1.651@fed1read01>,
Shawn Wilson <Ikonoqlast@yahoo.com> wrote:
>"Symbol" <jb70@talk21.com> wrote in message
>news:424a822b$0$371$cc9e4d1f@news.dial.pipex.com...
>How did the Mage gain 20 levels if he's just a mage? Classes get better by
>practicing their class. Commoner is a perfectly valid class.

But practicing your class (profession for a farmer) only gets you XP if you
"overcome a challenge". For a farmer normal crop and animal handling wouldn't
get any XP. Saving one's herd from a tornado would probably count, as would
overcoming a drought with an irrigation trench.

>BTW, why does the wizard get better at fighting? Because he's SEEN a lot of
>it, even if he hasn't practiced much under stress himself.

I don't think that spectating would be good enough. A wizard also
participates in combat -- most wizards I've seen lately can manage a crossbow
once the spells run out.
--
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/ qucis->cs to reply (it's a long story...)
 
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"David Alex Lamb" <dalamb@qucis.queensu.ca> wrote in message
news:d31brf$9c$1@knot.queensu.ca...

>>How did the Mage gain 20 levels if he's just a mage? Classes get better
>>by
>>practicing their class. Commoner is a perfectly valid class.
>
> But practicing your class (profession for a farmer) only gets you XP if
> you
> "overcome a challenge". For a farmer normal crop and animal handling
> wouldn't
> get any XP. Saving one's herd from a tornado would probably count, as
> would
> overcoming a drought with an irrigation trench.


Farmers just have farming-type challenges. I'm a city kid, don't ask me
what they are.





>>BTW, why does the wizard get better at fighting? Because he's SEEN a lot
>>of
>>it, even if he hasn't practiced much under stress himself.
>
> I don't think that spectating would be good enough. A wizard also
> participates in combat -- most wizards I've seen lately can manage a
> crossbow
> once the spells run out.


Peasants would typically experience being levied every once in a while.
Possees. Bar fights. Bandits. Dangerous animals. Occasional hunting. If
a wizard can improve his BAB without taking Fighter levels so can a
Commoner. Ol' Zeke's seen and done everything. Twice.
 
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Suddenly, Dragonkat, drunk as a lemur, stumbled out of the darkness and
exclaimed:

> Michael Scott Brown, Do you always have to tear someone down?
> -Dragonkat
>

I'd like to hear the rest of this song.

--
Billy Yank

Quinn: "I'm saying it us, or them."
Murphy: "Well I choose them."
Q: "That's NOT an option!"
M: "Then you shouldn't have framed it as one."
-Sealab 2021

Billy Yank's Baldur's Gate Photo Portraits
http://members.bellatlantic.net/~vze2xvw6/
 
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On Wed, 6 Apr 2005 00:36:33 -0600, "Shawn Wilson" <Ikonoqlast@yahoo.com>
scribed into the ether:

>
>"Symbol" <jb70@talk21.com> wrote in message
>news:424a822b$0$371$cc9e4d1f@news.dial.pipex.com...
>
>>> > Not at all. This is D&D, and it's about heroic adventure.
>>>
>>> *FARMER*.
>>
>> Please explain how he gained 20 levels if he is just a farmer.
>
>
>How did the Mage gain 20 levels if he's just a mage? Classes get better by
>practicing their class. Commoner is a perfectly valid class.

You are ignorant enough on issues you claim to have knowledge of, Shawn...

Please do not delve into 3.x rules about which you have no comprehension
whatsoever.

> Why are you
>> having such a problem with the idea that modelling a concept
>> inappropriately produces absurd results?
>
>
>We keep pointing out to you that modeling commoner as a 20 level class works
>perfectly well.

"We" do nothing of the kind. Please do not place yourself into this
conversation as if this were not your first post, which it is.

>BTW, why does the wizard get better at fighting?

Because as an adventurer he practices at it.

> Because he's SEEN a lot of it, even if he hasn't practiced much under stress himself.

No. You do not get better at shooting guns or kung fu from watching "The
Matrix" a dozen times.

> Maybe the 20th
>level Commoner hasn't fought any ogres before, but he's dealt with a lot of
>animals and been hurt and seen other be hurt and knows better how to avoid
>getting hurt than the 1st level fighter, enough so that it takes three tries
>for the Ogre to disembowel him instead of one.

Because the methods for fighting a wolf directly translate into the ability
to fight ogres effectively...

No one gets to level 20 fighting ogres. Stop being ignorant in public.
 
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"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
news:0d79515tcv6pd1j8e5in2m4g7st23mv141@4ax.com...

>>> Please explain how he gained 20 levels if he is just a farmer.
>>
>>
>>How did the Mage gain 20 levels if he's just a mage? Classes get better
>>by
>>practicing their class. Commoner is a perfectly valid class.
>
> You are ignorant enough on issues you claim to have knowledge of, Shawn...


I'l take your lack of a constuctive response as your conceding my point.


>>BTW, why does the wizard get better at fighting?
>
> Because as an adventurer he practices at it.



Assumed without evidence.




>> Because he's SEEN a lot of it, even if he hasn't practiced much under
>> stress himself.
>
> No. You do not get better at shooting guns or kung fu from watching "The
> Matrix" a dozen times.



Don't you? Isn't training little more than 'watch what I do and do it that
way'? Mages watch.




>> Maybe the 20th
>>level Commoner hasn't fought any ogres before, but he's dealt with a lot
>>of
>>animals and been hurt and seen other be hurt and knows better how to avoid
>>getting hurt than the 1st level fighter, enough so that it takes three
>>tries
>>for the Ogre to disembowel him instead of one.
>
> Because the methods for fighting a wolf directly translate into the
> ability
> to fight ogres effectively...


It works for everyone else. 20th level Fighters have a BAB of 20 against
creatures they've never seen before. Some principles of fighting are just
universal.




> No one gets to level 20 fighting ogres. Stop being ignorant in public.


I'm curious why you bother posting when you obviously have nothing to say?
I guess it's only in order to get away with rudeness you couldn't in person,
and thus make yourself feel 'strong'.
 
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On Wed, 6 Apr 2005 00:41:28 -0600, "Shawn Wilson" <Ikonoqlast@yahoo.com>
scribed into the ether:

>
>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news😛hdm41h9f0gct3isoh4jr2unp1ies8oco3@4ax.com...
>
>> A 20th level farmer is going to have to have endured some real fighting to
>> get there, so having decent combat abilities is not out of line..if he
>> couldn't fight well, then he'd be dead. Of course, it is relevant to note
>> that 20th level farmers are going to be *REALLY* rare.
>
>
>
>I don't think he should be any rarer than a 20th level Fighter. On the one
>hand there are fewer obvious sources of XP, but that's balanced against not
>facing things that are trying to kill you on a daily basis. Any farmer who
>can reach 1st level will eventually reach 20th, barring death from old age.

Your comprehension of NPC classes is as pitifully lacking as your
comprehension of everything else.

Farmers do not "reach" 1st level. There are no 0 level characters in 3E.
 
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Shawn Wilson wrote:
>
> >>BTW, why does the wizard get better at fighting?
> >
> > Because as an adventurer he practices at it.
>
> Assumed without evidence.

RTFM.

-Bluto
 
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"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
news:4dic5157iqehpr0gkdgrqmgpadna35mbcb@4ax.com...

>>>> Commoner IS a perfectly valid class, indeed it is canonical.
>>>
>>> I was not attempting to invalidate the class, only your assertion that
>>> they
>>> gain levels by farming.
>>
>>Since they don't gain levels by adventuring...
>
> They tend not to gain levels at all. Glad you've caught up with 5 years
> ago
> when the 3.0 DMG first came out.


Actually they DO. Commoner NPCs will typically be higher level than
PC-class NPCs. Highest level Commoner is generated as 4d4+ community
modifier, PC classses tend to be around 1d6. If anything, it's PC class
NPCs who tend not to advance. A village with a population of around 600
will have, on average, a 9th level Commoner around. The highest level
Fighter will typically be only 3rd level. A large city with a population of
18,000 will typically have THREE 19th level Commoners. Even a Thorpe with a
population of 40 can expect to have a 7th level Commoner handy.





>>> 3.0 PHB, Page 145: Characters spend time between adventures training,
>>> studiying, or otherwise practicing their skills. This work consolidates
>>> what they learn on adventures and keeps them in top form. If, for some
>>> reason, a character can't practice or train for an extended time, the DM
>>> may reduce XP awards or even cause him or her to lose experience points.
>>
>>
>>Which is an interesting quote in that it entirely supports what *I* said
>>and
>>refutes your claim. It doesn't say training is mandatory, note the use of
>>the word "may".
>
> The "may" refers to actions on the DM's part in case the practice is not
> available. In fact, you simpering moron, it directly contradicts you
> since...


It doesn't say "if practice is unavailable". In any case, the word may
means it is NOT mandatory. (never mind that it's talking about Characters,
not NPCs)





> IF YOU DON'T DO THE PRACTICE, YOU DON'T GET THE ADDED BAB.


It doesn't say THAT anywhere at all. Learn the rules, you moron.




>>Note THIS quote from 'Classes' > 'Experience and Levels': "The DM assigns
>>XP
>>to the characters at the end of each adventure based on what they have
>>accomplished. Characters accumulate XP from one adventure to another.
>>When
>>a character accumulates enough XP he or she attains a new character
>>level."
>>
>>Nothing about training there. Nothing about what the DM may or may not
>>assign XP for.
>
> Nothing about the mechanics of leveling up in there either, and thus
> wholely irrelevant. As usual.


Ah, I get it. 'Irrelevant' in your dictionary means it specifically refutes
whatever ignorant claim you were making.




>>>>So you've never learned ANYTHING at all by mere observation? You are, I
>>>>think, unique in that.
>>>
>>> I refer you again to the simpering moron comment above. Stop being
>>> stupid
>>> in public, Shawn. Try it in private too, for added thrills.
>>
>>Answer my questiuon. Have you or have you not ever learned by watching?
>>I
>>certainly learned a large number of skills by watching the trainer. 'Do
>>this to clear a weapon jam'. 'Do that to align the sights'. 'Do the other
>>to deploy a claymore'.
>
> And simply by watching these activities, you were able to perform them
> perfectly?


Certainly better than I had been able to before watching them. better ><
perfect.






Hmm, what is this soupy brown stuff all over the floor? Oh, it's
> the bullshit leaking out of your ears.


Not MY ears.... You're boring. You've lost this argument.




>> That does not make it the only
>>> part. You can be slightly better at swordfighting for having watched
>>> someone else do it, if only because you know to grab the sword on the
>>> handle and not the blade. But since that isn't enough to defend yourself
>>> in
>>> any way, then it doesn't matter.
>>
>>
>>Is someone who knows to hold that blunt end going to defend himself better
>>or worse than someone who grabs the shiny part? Take your time...
>
> Having done nothing more than watch swordfighting, they will defend
> themselves exactly the same.


Holding the sharp end? I don't think so...



>>>>So long as commoners face and overcome challenges appropriate to their
>>>>Commoner level they will continue to advance. Killing things isn't the
>>>>only
>>>>possible challenge.
>>>
>>> By all means, Shawn...name for us a CR15 encounter that a commoner would
>>> be required to overcome that is not killing.
>>
>>
>>'Using the Rules' > 'Story Awards' > 'CRs for Noncombat Encounters'-
>
> Note that story awards are specifically listed as a variant rule. They
> aren't even standard.


They're in the Core rules, they're as standard as anything else in the game.




>>Convince the adult red Dragon not to incinerate your village.
>
> Uh huh. With diplomacy as a cross-class skill, a level 18 commoner has 9
> ranks at best, vs a adult red dragon who will have roughly a 25 in the
> same
> skill gives our commoner roughly a 20% chance of succeeding, with death
> being the result of failure. That's under optimal circumstances, of
> course...which considering a dragon's fear aura and disinclination to
> simply walk away from a free meal, they would not be.


Ah, roll playing...

'nuff said.



> On the rather wild assumption that you give XP credit equivalent to
> killing
> the dragon for a success, you are still talking about 4-5 such
> conversations to advance a level (assuming the commoner does it himself,
> thus earning XP normally divided amongst 4 people). Ignoring the rather
> staggeringly low odds of these circumstances even coming up that many
> times, the odds of living through it are laughable at best. And that's
> just
> for one level. How do you propose getting from level 7 on up this way?


Where do the 3 19th level commoners in large towns come from? They're
getting XP from somewhere. The RULES are consistent. It's your ridiculous
interpretation of them that is nonsensical.
 
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"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
news:8r2b51l6bljco1o9i9cj8f46hre26kt1nn@4ax.com...
> By all means, Shawn...name for us a CR15 encounter that a commoner would
be
> required to overcome that is not killing.

You were spanking him left, and right, and then you tripped on a stupid.

I have said in this thread before, and I apparently have to say it
again: GREAT WORKS.

-Michael
 
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On Fri, 08 Apr 2005 05:03:45 GMT, "Michael Scott Brown"
<mistermichael@earthlink.net> scribed into the ether:

>"Matt Frisch" <matuse73@yahoo.spam.me.not.com> wrote in message
>news:8r2b51l6bljco1o9i9cj8f46hre26kt1nn@4ax.com...
>> By all means, Shawn...name for us a CR15 encounter that a commoner would
>be
>> required to overcome that is not killing.
>
> You were spanking him left, and right, and then you tripped on a stupid.
>
> I have said in this thread before, and I apparently have to say it
>again: GREAT WORKS.

It's not impossible for commoners to get to high levels, but given the lack
of opportunity to do so, it's just not gonna happen. Shawn's attempted
example demonstrates that quite well.
 
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Matt Frisch <matuse73@yahoo.spam.me.not.com> wrote:
> On Thu, 7 Apr 2005 20:55:01 -0700, "Shawn Wilson" <Ikonoqlast@yahoo.com>
> scribed into the ether:
>
>>Answer my questiuon. Have you or have you not ever learned by
>>watching? I certainly learned a large number of skills by watching
>>the trainer. 'Do this to clear a weapon jam'. 'Do that to align the
>>sights'. 'Do the other to deploy a claymore'.
>
> And simply by watching these activities, you were able to perform them
> perfectly? Hmm, what is this soupy brown stuff all over the floor? Oh,
> it's the bullshit leaking out of your ears.

FWIW (and I admit this is a nit) bullshit isn't runny. Not from a
healthy bull.

*pigshit*, OTOH, is a nasty, burn-the-nose-and-eyes-ammonia-type slurry.


While 'bullshit' is the commonly-used term, 'pigshit' lends itself
better to the image you're trying to convey. And may be more accurate.


I spent too much time one winter working on a farm. It's nice to know
that *something* came of it.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
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"Billy Yank" <billyUSCOREyank@verizonDOT.net> wrote in message
news:Xns9630BEEB465D4billyyanknetzeronet@199.45.49.11...
> Suddenly, Dragonkat, drunk as a lemur, stumbled out of the darkness and
> exclaimed:
>
>> Michael Scott Brown, Do you always have to tear someone down?
>> -Dragonkat
>>
>
> I'd like to hear the rest of this song.

I think it would make a better Beat poem.

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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Shawn Wilson wrote:
>
> >>'Assumed without evidence' means you claim its true but you don't have any
> >>proof. That BAB increases isn't proof of training, since nowhere is
> >>training a prerequisite for increasing BAB.
> >
> > 3.0 PHB, Page 145: Characters spend time between adventures training,
> > studiying, or otherwise practicing their skills. This work consolidates
> > what they learn on adventures and keeps them in top form. If, for some
> > reason, a character can't practice or train for an extended time, the DM
> > may reduce XP awards or even cause him or her to lose experience points.
>
> Which is an interesting quote in that it entirely supports what *I* said and
> refutes your claim.

This is why no one takes you seriously, Shawn.

-Bluto
 
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tussock wrote:
> Michael Scott Brown wrote:
>> The fact that the best farmer on earth can actually *handle* three
>> hits from that ogre doesn't give you pause?
> The farmer who tells the king how the grain should be priced each
> year, who sailed with the grey company to find a replacement for the
> blighted beans, who tells the druids where to spend their spells for
> best effect, who's primarily creditied for the increase in the size of
> the metropolis, who organised a good yeild after the Orcs razed the
> crops and saved the kingdom from starvation?
> You want him to die in one or two hits from an Ogre?

That particularly useful commoner? No, I'd like that guy to hang out back home
where he won't get one hit from an orge. The hundreds of others who don't have
any use like that? They get to be the cannon fodder.
--
"... respect, all good works are not done by only good folk ..."
--till next time, Jameson Stalanthas Yu -x- <<poetry.dolphins-cove.com>>
 
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Why would you say that?

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
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"Matthias" <matthias_mls@yahoo.com> wrote in message
news:1rt051decc6ct0fn9cf5f4t34g4122bee2@4ax.com...

> Since when has context in the form of quoted text become mandatory for
> posting?

Since always. Matthias, you are being an inconsiderate ass.

--
^v^v^Malachias Invictus^v^v^

It matters not how strait the gate,
How charged with punishment the scroll,
I am the Master of my fate:
I am the Captain of my soul.

from _Invictus_, by William Ernest Henley
 
Archived from groups: rec.games.frp.dnd (More info?)

Joseph Michael Bay wrote:
> Matt Frisch <matuse73@yahoo.spam.me.not.com> writes:
>
> >Well, I'm also inclined to say that they won't get much past 7th in
*any*
> >way, but your point is taken. Story rewards and roleplaying XP just
don't
> >occur terribly often for farmers. Pretty dreary life, in that time
setting.
>
>
> "Brucellus, those invaders killed your cow!"
>
> "Yup." <--- GOOD ROLEPLAYING

^ bad roleplaying

Hmm, gives me an idea though. Maybe the high level commoners are the
ones who can really spin a yarn. The guys who tell of the wiley
jackelope stealing thier crops and the sasquatch that almost got thier
dog, etc.

Once again I'm going toward farmers, but the high level commoners are
city folk. So what does a high level city-folk commoner actually do?

- Justisaur.
 
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On Fri, 08 Apr 2005 10:59:08 GMT, Keith Davies <keith.davies@kjdavies.org>
scribed into the ether:

>Matt Frisch <matuse73@yahoo.spam.me.not.com> wrote:
>> On Thu, 7 Apr 2005 20:55:01 -0700, "Shawn Wilson" <Ikonoqlast@yahoo.com>
>> scribed into the ether:
>>
>>>Answer my questiuon. Have you or have you not ever learned by
>>>watching? I certainly learned a large number of skills by watching
>>>the trainer. 'Do this to clear a weapon jam'. 'Do that to align the
>>>sights'. 'Do the other to deploy a claymore'.
>>
>> And simply by watching these activities, you were able to perform them
>> perfectly? Hmm, what is this soupy brown stuff all over the floor? Oh,
>> it's the bullshit leaking out of your ears.
>
>FWIW (and I admit this is a nit) bullshit isn't runny. Not from a
>healthy bull.

Soupy, not runny...and I've seen some pretty liquid cowshit in my time.
Pigshit is more appropriate for the description, but bullshit is
vernacular.
 
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Matt Frisch <matuse73@yahoo.spam.me.not.com> writes:

>Well, I'm also inclined to say that they won't get much past 7th in *any*
>way, but your point is taken. Story rewards and roleplaying XP just don't
>occur terribly often for farmers. Pretty dreary life, in that time setting.


"Brucellus, those invaders killed your cow!"

"Yup." <--- GOOD ROLEPLAYING
--
Chimes peal joy. Bah. Joseph Michael Bay
Icy colon barge Cancer Biology
Frosty divine Saturn Stanford University
By reading this line you agree that I am quite handsome indeed.
 
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On 8 Apr 2005 16:52:33 -0700, "Justisaur" <justisaur@gmail.com> scribed
into the ether:

>
>Joseph Michael Bay wrote:
>> Matt Frisch <matuse73@yahoo.spam.me.not.com> writes:
>>
>> >Well, I'm also inclined to say that they won't get much past 7th in
>*any*
>> >way, but your point is taken. Story rewards and roleplaying XP just
>don't
>> >occur terribly often for farmers. Pretty dreary life, in that time
>setting.
>>
>>
>> "Brucellus, those invaders killed your cow!"
>>
>> "Yup." <--- GOOD ROLEPLAYING
>
>^ bad roleplaying
>
>Hmm, gives me an idea though. Maybe the high level commoners are the
>ones who can really spin a yarn. The guys who tell of the wiley
>jackelope stealing thier crops and the sasquatch that almost got thier
>dog, etc.
>
>Once again I'm going toward farmers, but the high level commoners are
>city folk. So what does a high level city-folk commoner actually do?

I'm a bit at a loss to explain that myself. The shop owners, merchants,
military commanders, royalty who would populate the upper levels all have
well-defined NPC or PC classes that are tailored to them. What *does* a
city-dwelling level 15 commoner do?
 
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"Keith Davies" <keith.davies@kjdavies.org> wrote in message
news:slrnd5e3mc.b5b.keith.davies@kjdavies.org...

> Fighters are much, *MUCH* higher level on average than commoners. The
> *only* reason you find *any* that are higher level than fighters is
> because there are so damn many of them.


It's not just that, high level Commoners are generally SIX levels higher
than high level Fighters.
 
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Shawn Wilson <Ikonoqlast@yahoo.com> wrote:
>
> "Keith Davies" <keith.davies@kjdavies.org> wrote in message
> news:slrnd5e3mc.b5b.keith.davies@kjdavies.org...
>
>> Fighters are much, *MUCH* higher level on average than commoners.
>> The *only* reason you find *any* that are higher level than fighters
>> is because there are so damn many of them.
>
> It's not just that, high level Commoners are generally SIX levels
> higher than high level Fighters.

Not when you get a similarly-sized population of them.

Take the set of all fighters. Determine their mean level.
Take the set of all commoners. Determine their mean level.
Compare these levels.

You'll find that the mean for fighters is markedly higher than that of
commoners. A 'high level commoner' is effectively a statistical fluke.


Keith
--
Keith Davies "English is not a language. English is a
keith.davies@kjdavies.org bad habit shared between Norman invaders
keith.davies@gmail.com and Saxon barmaids!"
http://www.kjdavies.org/ -- Frog, IRC, 2005/01/13
 
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~consul <consul@INVALIDdolphins-cove.com> wrote:
> tussock wrote:
>> Michael Scott Brown wrote:
>>> The fact that the best farmer on earth can actually *handle* three
>>> hits from that ogre doesn't give you pause?
>> The farmer who tells the king how the grain should be priced each
>> year, who sailed with the grey company to find a replacement for the
>> blighted beans, who tells the druids where to spend their spells for
>> best effect, who's primarily creditied for the increase in the size of
>> the metropolis, who organised a good yeild after the Orcs razed the
>> crops and saved the kingdom from starvation?
>> You want him to die in one or two hits from an Ogre?
>
> That particularly useful commoner? No, I'd like that guy to hang out
> back home where he won't get one hit from an orge. The hundreds of
> others who don't have any use like that? They get to be the cannon
> fodder.

Those guys aren't 20th level.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
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Justisaur wrote:
>> Once again I'm going toward farmers, but the high level commoners are
>> city folk. So what does a high level city-folk commoner actually do?

Matt Frisch wrote:
> I'm a bit at a loss to explain that myself. The shop owners,
> merchants, military commanders, royalty who would populate the upper
> levels all have well-defined NPC or PC classes that are tailored to
> them. What *does* a city-dwelling level 15 commoner do?

The main difference between commoners and experts is that commoners are
"specialists" who do one thing well, while experts are "generalists"
that practice a much broader range of skills. Historically, the urban
middle class tended to practice more than one trade, but that's only a
general rule, not a universal fact.
--
Bradd W. Szonye
http://www.szonye.com/bradd
 
Archived from groups: rec.games.frp.dnd (More info?)

On Sat, 09 Apr 2005 07:06:18 -0700, Shawn Wilson wrote:

>
> "Keith Davies" <keith.davies@kjdavies.org> wrote in message
> news:slrnd5e3mc.b5b.keith.davies@kjdavies.org...
>
>> Fighters are much, *MUCH* higher level on average than commoners. The
>> *only* reason you find *any* that are higher level than fighters is
>> because there are so damn many of them.
>
>
> It's not just that, high level Commoners are generally SIX levels higher
> than high level Fighters.

Only when there are orders of magnitude more commoners than fighters.
When the populations are about equal you often get multiple epic-level
fighters for every 5th+ level commoner.

--
Phoenix