Hi Guys
I think I unfortunately know the answer but wanted confirmation before I do things in the wrong order.
I play FN on low settings (performance mode) at 1440p 144hz monitor, I play it quite competitively and get around 140 fps when rotating around the map but end up at about 70 fps during build battles, sometimes this can intermittently drop to as low as 17 fps on the 1% lows which seems to cause stuttering and lag.
What I am trying to achieve is a more constant 160 fps whilst at the same time reducing as much as I can the drop in fps during build battles, especially the 1% lows of 17 fps when it gets hectic in game.
I currently have a GTX 1660 Super paired with an i5-9400F CPU connected to an ASUS Prime H310m-A motherboard. All powered by a new 700w PSU. Please note, I am aware the PSU brand could be an issue going forwards, I will address this so please ignore the PSU requirements for now.
The CPU stays between 50-80% during games.
The GPU stays between 30-60% during games.
My original intention was to upgrade the GPU to an MSI RTX 3070 Gaming X Trio but after doing some checking I’ve been informed the current CPU will bottleneck this GPU by about 27%. Possibly more as I’m running low performance settings!?
Because of this I’m wondering if I’m better off upgrading my CPU instead, this will ultimately require a new motherboard to accommodate the CPU as a decent CPU upgrade won’t fit that board, all of which is expensive and heartbreaking when still running a GTX 1660 Super, I feel it would be overkill for the GPU but due to low settings this order of upgrade may actually be the better option to increase and make steady the fps? Please correct me if I’m wrong.
From what I can see, you guys know your stuff so any input on what way I should do this would be appreciated.
Thanks
I think I unfortunately know the answer but wanted confirmation before I do things in the wrong order.
I play FN on low settings (performance mode) at 1440p 144hz monitor, I play it quite competitively and get around 140 fps when rotating around the map but end up at about 70 fps during build battles, sometimes this can intermittently drop to as low as 17 fps on the 1% lows which seems to cause stuttering and lag.
What I am trying to achieve is a more constant 160 fps whilst at the same time reducing as much as I can the drop in fps during build battles, especially the 1% lows of 17 fps when it gets hectic in game.
I currently have a GTX 1660 Super paired with an i5-9400F CPU connected to an ASUS Prime H310m-A motherboard. All powered by a new 700w PSU. Please note, I am aware the PSU brand could be an issue going forwards, I will address this so please ignore the PSU requirements for now.
The CPU stays between 50-80% during games.
The GPU stays between 30-60% during games.
My original intention was to upgrade the GPU to an MSI RTX 3070 Gaming X Trio but after doing some checking I’ve been informed the current CPU will bottleneck this GPU by about 27%. Possibly more as I’m running low performance settings!?
Because of this I’m wondering if I’m better off upgrading my CPU instead, this will ultimately require a new motherboard to accommodate the CPU as a decent CPU upgrade won’t fit that board, all of which is expensive and heartbreaking when still running a GTX 1660 Super, I feel it would be overkill for the GPU but due to low settings this order of upgrade may actually be the better option to increase and make steady the fps? Please correct me if I’m wrong.
From what I can see, you guys know your stuff so any input on what way I should do this would be appreciated.
Thanks