Hi Guys, Here are My Specs:
CPU:i7 2600K@4.6GHZ
RAM:8GB DDR3@1600MHZ
GPU:GB GTX 670 OC 4GB(SLI)
Windows 7 64-BIT
Nvidia driver: 310.64
It seems my cards are not running optimally, I see people get higher FPS with same cards and even with weaker cards.
Here is Max Payne 3, Everything at Absolute Maximum settings @1920x1080, FXAA- Very High and MSAA-8X
http://i.imgur.com/TfFcO.jpg?1
I get 45-52 FPS, Is this normal? I was reading a bit of old topics and youtube videos and they have the same settings running at 100+ FPS.
Battlefield 3 is another issue:SLI scaling onBF3 is a mixed bag, some Maps run perfect like Alborz Mountain scaling usually 70+(80-130fps) while Bandar Desert it is 50-70 and FPS cant hit below 60FPS, which I find Unacceptable.(4XMSAA and all settings max@ 1920x1080 with fov at 85)
Crysis... cant believe that the GTX 570 in sli was giving me more steady FPS hitting over 60 and not falling below 50, GTX 670's...however is all over the place.
Some games they work perfectly as expected, like Unigine benchmark I get:
FPS:
86.1
Scores:
2169
Min FPS:
38.2
Max FPS:
221.6
Which seem normal,Help me out here guys am I being paranoid? CPU is idling at 35-42C due to this insane heat in Australia, hits up to 58-68C in Intense gaming for 2-3+ hours.(On heavy Games)
3D MARK 2011 SCORE: http://www.3dmark.com/3dm11/5100285
Assassins Creed 3: Maximum settings@1080P with highest AA at TXAA, Boston area 47-55 Average.(Near same results with a single card)
It seems the SLI decides when it wants to kick in,What is going on Guys?
UPDATE: BF3 made me realize there is something wrong, Gulf of Oman 64-Player Map, drops below 60 hovers around 65-68, hits 85-90 at maximum. <<My GTX 570's in SLI were providing higher Average FPS, never dipped below 60.
Please help guys...is this a known issue? 3DMARK 2011 and Unigine Benchmark clearly show my cards are working perfectly, however in real world gaming that just Isn't the case.
CPU:i7 2600K@4.6GHZ
RAM:8GB DDR3@1600MHZ
GPU:GB GTX 670 OC 4GB(SLI)
Windows 7 64-BIT
Nvidia driver: 310.64
It seems my cards are not running optimally, I see people get higher FPS with same cards and even with weaker cards.
Here is Max Payne 3, Everything at Absolute Maximum settings @1920x1080, FXAA- Very High and MSAA-8X
http://i.imgur.com/TfFcO.jpg?1
I get 45-52 FPS, Is this normal? I was reading a bit of old topics and youtube videos and they have the same settings running at 100+ FPS.
Battlefield 3 is another issue:SLI scaling onBF3 is a mixed bag, some Maps run perfect like Alborz Mountain scaling usually 70+(80-130fps) while Bandar Desert it is 50-70 and FPS cant hit below 60FPS, which I find Unacceptable.(4XMSAA and all settings max@ 1920x1080 with fov at 85)
Crysis... cant believe that the GTX 570 in sli was giving me more steady FPS hitting over 60 and not falling below 50, GTX 670's...however is all over the place.
Some games they work perfectly as expected, like Unigine benchmark I get:
FPS:
86.1
Scores:
2169
Min FPS:
38.2
Max FPS:
221.6
Which seem normal,Help me out here guys am I being paranoid? CPU is idling at 35-42C due to this insane heat in Australia, hits up to 58-68C in Intense gaming for 2-3+ hours.(On heavy Games)
3D MARK 2011 SCORE: http://www.3dmark.com/3dm11/5100285
Assassins Creed 3: Maximum settings@1080P with highest AA at TXAA, Boston area 47-55 Average.(Near same results with a single card)
It seems the SLI decides when it wants to kick in,What is going on Guys?
UPDATE: BF3 made me realize there is something wrong, Gulf of Oman 64-Player Map, drops below 60 hovers around 65-68, hits 85-90 at maximum. <<My GTX 570's in SLI were providing higher Average FPS, never dipped below 60.
Please help guys...is this a known issue? 3DMARK 2011 and Unigine Benchmark clearly show my cards are working perfectly, however in real world gaming that just Isn't the case.