Lately I've been playing The Division 1, and just started World War Z.
The Division 1 can be quite fun at times, but it's also a tedious grind to get good gear and weapons. Most say assembling a gear set (Vest, Backpack, Mask, Kneepads, Gloves, Holster), of which there are at least 14 types, is the way to go. They award certain bonuses when assembled. Nomad is probably one of the most popular gear sets because it aids in healing the player and at max bonus level can actually heal beyond 100% vs dying. This is why it's one of the only sets recommended for solo play.
So far I've been winging it and just trading up best gear pieces and weapons I scavenge, only selecting weapon parts I scavenge. I've not done any crafting, buying or recalibration of bonuses (gear attributes) or talents (weapon attributes). It got me through the full campaign on Normal and every mission replay I've tried so far on Hard and even Challenging no problem.
Part of what helps in playing solo is using your Skills wisely. I have found Gas Seeker Mines, followed by high placement of the Sensor Turret, is quite effective at taking out even tough enemies, whilst I stay back and focus on those trying to destroy the turret. This however means your effectiveness with these tactics also depends on the environment. My Signature skill is Recovery Link, which aids in healing you either automatically in small increments, or massively in cases of emergency, which takes a long cooldown to use again. I plan on building a Nomad gear set in hopes to use the Signature skill that focuses more on firepower.
More preparations are required to play on Legendary or Heroic difficulty modes, which are only available once a week I think. I HAVE seen some playing missions solo on Legendary, but you must avoid exposure as you can die pretty quickly.
World War Z is designed very much like L4D. It has Screamers that attract more zombies, Hazmat guys that give off toxic gas when killed, the Bull, a big riot armor tank zombie, and the Creeper, whom quietly waits and pounces on you. It also has defenses you can set up such as fixed machine guns, auto turrets, barbed wire, electric traps, etc.
It only has 4 maps, Moscow, New York, Tokyo, and Jerusalem. Three of them have 3 locations, and one of them has only 2. Most seem to be saying more locations will be added. The graphics look pretty good though and the game is well optimized. My 1080 SC can play it on 1440p fine with no lag or stutter.
The game is made by Saber Interactive, whom made Time Shift and Quake Champions. It uses their new Swarm Engine, which facilitates lots of NPCs onscreen and is why they can pull off such a game with pretty good detail, realism, and more importantly, steady FPS. IF you can call zombies that scale walls by climbing on top of each other "real" that is.
It's a lot of fun and at first play after tackling a few missions, it also feels like your squad AI are more capable and autonomous than those of L4D, and I only gave a couple "Follow" commands during non action moments. The game has 6 classes to choose from and quite an extensive weapon upgrade system.
It's only $35, but the catch is, it's only available on the Epic Games Store.
@ JBG,
Yeah it just seems interesting 4A did their best work while struggling through horrible conditions in the cold in Ukraine, even having to smuggle content in from abroad. It begs the question if that posh studio on Malta is making them complacent.