About time we got a new BioShock game. I'm not so sure about the open world aspect though...2K Games has listed dev positions for Bioshock 4. This appears to be an open world game in a new setting with a focus on advanced crowd AI, and driven by Unreal Engine 4.
It's being developed by Cloud Chamber Studios, and although this is to be their first game, there are at least three devs from previous Bioshock games on the team.
Among the positions listed are a writer, UE4 expert, and AI specialist. It's also been said Hangar 13, whom made Mafia III and Mafia Definitive Edition will also help out on the project.
I've kind of had enough of my fill with Ubisoft games. I feel the opposite about them and feel they're just getting bloated over the years. I hope FarCry 6 changes that though.FarCry 5. I recently picked it up second hand on eBay for under £10. Having played 3 & 4, this is by far the best in terms of maps and ability - the progression from ubisoft and tech has been awesome to see over the years.
I heard a lot about this game. It came out near the same window as Cyberpunk and I think it got buried. I heard that it's a difficult game requiring lots of trial and error attempts. I guess I might give it a go sometime...Just started playing Ghostrunner last week, and it's very challenging. Even just the platforming in between combat areas is quite tough. There's tons of wall running, grappling, and now huge vent fans and steam grates are being introduced as well. You need to find "Cybervoid Uplinks" which accelerate your movement, effectively slowing the fans, to get through them unscathed. The steam grates are used to boost you to platforms otherwise unreachable, but you also have to get by ones that turn on and off that can throw you into hazards if not careful. It's also getting to the point now where the navigation itself, just to find how to continue, or get an Uplink, requires much more thought than previously.
I also just finished a level where they've introduced a new enemy that has a basic melee power of leaping at incredible distance and performing a lethal ground smash. They're easy enough to dodge one on one at a distance, but at times they mix them in with gun wielding enemies, so you really have to think and move fast to avoid them. There are also puzzles you have to solve every time you upgrade your software, and they're getting harder now. This is clearly a game where you experiment and die a lot on the first play through just to find what tactics work best. You're reminded at the end of each level of the difficulty by a player death toll counter which, as far as I know, cannot be turned off.
Well I plan to at least try the new Bioshock, because despite some issues with stutter in a lot of transition areas, Infinite was my fave Bioshock yet. I hope it's an entirely new world too, not just a clone of Raptor or Columbia somewhere else. I also hope it doesn't turn into a boring RPG the likes of Outer Worlds though.About time we got a new BioShock game. I'm not so sure about the open world aspect though...
I've kind of had enough of my fill with Ubisoft games. I feel the opposite about them and feel they're just getting bloated over the years. I hope FarCry 6 changes that though.
I heard a lot about this game. It came out near the same window as Cyberpunk and I think it got buried. I heard that it's a difficult game requiring lots of trial and error attempts. I guess I might give it a go sometime...
I did what you guys all recommended and watched the Alien movie from 1979.
I think farcry 5 was the worst out of them as of yet. Them making your character a generic police officer, with a story and ending (no spoilers) that are kinda lame..FarCry 5. I recently picked it up second hand on eBay for under £10. Having played 3 & 4, this is by far the best in terms of maps and ability - the progression from ubisoft and tech has been awesome to see over the years.
IMHO, FC 5 had great potential, but I have to agree with the many that loathed the forced captures and overuse of Bliss. It really started turning into crazy town when animals would appear out of nowhere and shape shift in front of you.I enjoyed the gameplay in Far Cry 5. And to a lessor extent in Far Cry New Dawn although New Dawn felt more like a DLC than a new game and it wasn't as good as 5.
I think farcry 5 was the worst out of them as of yet. Them making your character a generic police officer, with a story and ending (no spoilers) that are kinda lame..
The gameplay is fine, I just wish I had other melee weaps like a knife or machete like in 3. I liked 3 the most, skinning animals and hunting felt way better in 3 than in 5 to me. Same with legendary weapons.
Been playing outriders lately. Waiting for resident evil 8 and forever waiting on elden ring.
I have been playing the PC port of "Enslaved: Odyssey to the west". With a few tweaks to the config files, its still such a beautifully made game with great story and acting.
It's great to hear someone else liked it as much as I did I'm going for 100% AchievementsI agree, it's a stunning game considering its age, it's also gets incredibly difficult halfway in.
Took me a while to realise its based on the tale of the monkey King.
I completed it in lockdown last year, it had been sat in my steam list since 2012!
Why have I not heard of this before? It looks right up my alley...I have been playing the PC port of "Enslaved: Odyssey to the west". With a few tweaks to the config files, its still such a beautifully made game with great story and acting.
Those dodges just before an enemy fires look really cool. I'm just so used to getting shot at during those kind of moments that it just feels weirdly awesome that you can actually dodge them in this game.Here's my latest clip of Ghostrunner. This level was fun because it had a lot of cool platforming.
I watched it just last week.Now do Aliens! The Director's Cut is the best version.
Yeah dodging in Ghostrunner, as well as moving constantly (unless you're not in line of sight of an enemy), is essential. You can often dodge unassisted, but the slow mo "sensory boost" dodge is what sets you up for good aerial kills. That becomes even more necessary in the chapter I just completed called Road to Amida, because it introduces enemies that have a half circle shield that always stays in front of them as they rotate. Another new thing in this chapter is being able to hack quickly rotating objects in order to jump through them, or use their surfaces for platforming. For some reason they do not assign a skill, ability, or even name to this. Whipser just mentions you can do it.Those dodges just before an enemy fires look really cool. I'm just so used to getting shot at during those kind of moments that it just feels weirdly awesome that you can actually dodge them in this game.
I watched it just last week.
The tone definitely shifts in this movie coming from Ridley Scott's original. I'm not sure I liked the more action oriented approach over the more tense feeling of the original. Still enjoyable though. I was also a bit weirded out by how easily the xenomorphs were going down at the hands of the colonial marines. It's like they were a lot weaker here. I read up that it's because their weapons are very advanced and I guess I failed to remember that 50+ years passed since Ripley first encountered them.
I found it funny when the alien queen just casually entered an elevator to reach the platform to fight Ripley lol. The thought of what the alien was probably doing while waiting to get up top cracks me up. Also Bishop (the android) was super cool. I definitely expected him to be one the major villains here just like in the original.
Meh, I found it rather boring and repetitious. There hasn't been a good NFS game in some time.OMG, if you like racing games go and buy yourself NFS Heat... I know its expensive, but you wont be sorry .This game has got stuff no other car game can offer. Serious fun playing Need For Speed, got mine on discount, been playing non stop since.
1080p Ultra = 100fps.
View: https://imgur.com/BhiGk1n
Meh, I found it rather boring and repetitious. There hasn't been a good NFS game in some time.
It's not so much the graphics of Heat that bothers me, though I'm not a big fan of the kitchy style of the load screens. Performance wise it runs fine for me, except the cutecenes just after a race ends stutter a bit. Also, I'm not sure if it's an intentional design, but when cops enter into night races, there's usually a point where my car slows down noticeably, as if to say, "Pay attention now, cops are here".Well you cant argue that on competent hardware, it looks and plays beautifully, the rain and sunshine during the day @ 100fps is very well done, I remember NFS rivals having rain and sunshine combined, but if memory serves me correct that NFS was capped @ 30fps.
Too me this NFS Heat and obviously my other recent favorite NFS from 2015 are some of the best games to be played. I hear you it does get repetitive, but witch NFS doesn't if you keep on playing it non-stop, luckily for all whom do that, can just switch to another game for a while and come back later.