G
Guest
Guest
Archived from groups: rec.games.roguelike.angband (More info?)
In this insane competition, I've reached clev 36, dlev 2300'. And
there's a hydra pit on every other level. Without ESP, I'd be long
dead. (I am reverse level scumming somewhat, until the competition
moderator finally gives us a break, and lets us officially turn off
auto-scum when we feel like it.)
Anyway, question about branding: I just found a 5d4 (mod) scythe, and a
2d9 (mod) quarterstaff, which are now parked. Is it worth trying to
brand these?
Right now I'm using a 1d9 Double-branded (Acid + Poison) Quarterstaff.
The downside is, if the brand isn't poison, I won't be able to use it
right now. The real question is: how much longer should it take before
I see a better poison-branded weapon? Or am I likely to find better
(modded) branding candidates soon? (Target weight is 18 pounds max, for
STR! 18/100)
Here's a stat summary:
1d9 Quarterstaff (4 blows, +9 enchantment)
78 HP/round (4 blows, IM_ACID && IM_POIS)
110 HP/round (4blows, most monsters)
5d4 Scythe (same enchantment; now it's only +3; nearly comparable to
unmodded Lochaber Axe.)
82.5 HP/round (3 blows, invulnerable)
158 HP/round (3 blows, vulnerable)
110 HP/round (4 blows, invulnerable)
210 HP/round (4 blows, vulnerable) (ooooh!)
2d9 Quarterstaff (Even better!)
96/round (4 blows invulnerable)
168/round (4 blows, vulnerable)
120/round (5 blows, invulnerable)
210/round (5 blows, vulnerable)
>From what I can tell, there are only 3 better unmodded weapons than the
quarterstaff, given Kelumen's weight constraints, and they are the big
ones:
Scythe of Slicing, Mace of Disruption, and Blade of Chaos. And the
only modded weapons would be 3d8 Battle Axe, 5d4/4d5 Great Axe, or 4d8
Lochaber axe(!). Should I just keep hoping for these?
In the unlikely event Kelumen reaches 170 STR, he would get 5 blows
from the Scythe, too. Without artifacts, I don't see how that could
happen.
cash on hand: 250K.
In this insane competition, I've reached clev 36, dlev 2300'. And
there's a hydra pit on every other level. Without ESP, I'd be long
dead. (I am reverse level scumming somewhat, until the competition
moderator finally gives us a break, and lets us officially turn off
auto-scum when we feel like it.)
Anyway, question about branding: I just found a 5d4 (mod) scythe, and a
2d9 (mod) quarterstaff, which are now parked. Is it worth trying to
brand these?
Right now I'm using a 1d9 Double-branded (Acid + Poison) Quarterstaff.
The downside is, if the brand isn't poison, I won't be able to use it
right now. The real question is: how much longer should it take before
I see a better poison-branded weapon? Or am I likely to find better
(modded) branding candidates soon? (Target weight is 18 pounds max, for
STR! 18/100)
Here's a stat summary:
1d9 Quarterstaff (4 blows, +9 enchantment)
78 HP/round (4 blows, IM_ACID && IM_POIS)
110 HP/round (4blows, most monsters)
5d4 Scythe (same enchantment; now it's only +3; nearly comparable to
unmodded Lochaber Axe.)
82.5 HP/round (3 blows, invulnerable)
158 HP/round (3 blows, vulnerable)
110 HP/round (4 blows, invulnerable)
210 HP/round (4 blows, vulnerable) (ooooh!)
2d9 Quarterstaff (Even better!)
96/round (4 blows invulnerable)
168/round (4 blows, vulnerable)
120/round (5 blows, invulnerable)
210/round (5 blows, vulnerable)
>From what I can tell, there are only 3 better unmodded weapons than the
quarterstaff, given Kelumen's weight constraints, and they are the big
ones:
Scythe of Slicing, Mace of Disruption, and Blade of Chaos. And the
only modded weapons would be 3d8 Battle Axe, 5d4/4d5 Great Axe, or 4d8
Lochaber axe(!). Should I just keep hoping for these?
In the unlikely event Kelumen reaches 170 STR, he would get 5 blows
from the Scythe, too. Without artifacts, I don't see how that could
happen.
cash on hand: 250K.