The Tom's Community has 2.7 million members who have posted hundreds of millions of threads across the width and breadth of two decades. The servers most assuredly can handle your individual thread, but my caution was in making a change that rippled out to the vast ocean of all threads across all time that had any media embedded in them ever. Making adjustments is something there is strong appetite to do in the post-migration state, but caution must be exercised when changing the physics of the forum universe. As a case in point, during a post-migration state on AnandTech, when the posts per page setting was changed from 10 to 20, it didn't just happily change one minor thing kept independent at the bottom of the page for pagination - it altered the indexation and pagination for every thread page that ever was for those forums, bringing the servers to their knees for an evening.
The ones we're on are quite powerful (thanks DevOps!) but I'll need to review with people smarter and more proficient than I before considering lifting the media cap higher than 15 or setting it to infinite, which is also an option. This is to say that an extraordinarily minor change at the systemic level on a forum this large can have broad ranging effects. I'll investigate and come back to this. In the interim... you have 114 videos embedded in a single tutorial? Over-achiever, you! Show me?
Yeah I know full well such a thing could get extremely ugly were you to apply such an adjustment to all threads and tutorials ever made, but seems to me it's common on most forums that even member response to extremely old threads (pick a period, say 1 yr or more old), is frowned on, which is why a lot of forums put such old threads in archive status.
Just saying there's plenty of ways of dealing with it, especially if the new forum and/or servers are more robust.
My Ghost Recon Wildlands tutorial had 114 videos because that's how many main missions the game has when you include the Inca Camina and Media Luna provinces, both of which many whom play GRW have, so I thought it essential to include them. Even without those provinces the base game has a whopping 106 main missions. I could have in some instances combined 2 or even 3 videos into one 20 - 25 min segment (they average under 10 min), but with such challenges, the guide is mainly used by most one video at a time, and it's a LOT easier for them to access what they're looking for if it only has the content they are needing, vs having to find the right segment within the vid.
It took a bit over 3 months to make that guide because between playing each mission through several times to find the most effective tactics for playing on Extreme with no HUD or Skill upgrades, not to mention having a paltry slow 5Mb upload speed and needing to resize to 1440p and compress via Two Pass ABR to make them look good due to YT's horribly low 1080p bitrate, it was quite time consuming.
Many have gotten a lot of use out of the guide, and 4 months later I'm still seeing people say they're still referring to it. I would have loved to have response capability in the tutorials when I made it though. Had I known of the limitation when a mod here coaxed me into converting the thread to a tutorial, I'd have not done it.
You want proof, here ya go. Haven't taken the time to convert any to embedded yet, so it's kinda ugly right now.
This is a visual guide on how to beat the game on Extreme with no HUD or Upgrades. I have beaten it on Tier Level 1 via Mission Replay, but I feel this combination is more realistic. There are no magical skills applied, and no HUD or mini map markers as visual aids. Since there are also no...
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